XCOM 2
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[WOTC] Disable Any Class GTS Redux
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2023 年 4 月 2 日 下午 3:59
2023 年 4 月 2 日 下午 9:33
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[WOTC] Disable Any Class GTS Redux

描述
What is This?
This is based on Divine Lucubration's original version of Disable Any Class
I'm 99% sure I got permission at some point but can't find my confirmation screenshot/message anywhere! -- if Divine Lubrication wants this removed, I will unlist.

This mod allows you to Disable Any Class with GTS unlocks gone too, but keep all perks from that class/mod active.

Features
What this mod does:
  • Prevents disabled classes from being selected by unit promitions, mission rewards, the resistance headquarters or the black market.
  • Prevent the user from training disabled classes at the GTS.
  • Remove SoldierUnlocks related to disabled classes from the GTS.
  • List of GTS SoldierUnlocks to remove can be config edited for extra stuff not related to a class.
  • Config list of classes that are excluded from being disabled
  • MCM option to control disabling Unlocks, GTS and Random Promotions (all true by default)
What this mod does NOT do:
  • Remove knowledge of disabled classes from the game.
  • Remove perks for disabled classes from the game.

Currently uses WotC Mod Config Menu to provide the in-game UI for selecting disabled classes.
Disabled classes can be selected at any time from the in-game mod configuration menu using this mod and will apply to any campaigns played while the mod is active.
It should automagically remove/enable the classes GTS unlocks too, does not require a restart.

Includes an easy tuple/event for other mods to use/access to enquire if a class is disabled.
Mod authors, please see the X2EventListener_DAC.uc for example usage code

Known Bugs/Compatibility Issues
It's entirely possible that we've missed some condition under which soldier classes are automatically chosen.
If you receive a disabled character class during your campaign, please let me know how that happened!

Might have issues if the new unit is from a non-standard barracks (such as the Grey Market in Playable Aliens, or conversion from captured MOCX). Likewise using console commands will skip around this mod too.
Use My Class might force a unit into a disabled class.

MCM menu selection is not usable if Amalgamation Classes is detected.
This is to prevent a Crash To Desktop from information overload in MCM.

Credits
Huge Thanks to Divine Lucubration for the original version
Many Thanks to MrMister and Verrithas for testing!

As always my gratitude to the XCOM2 and MEME modding communities for support.

~ Enjoy !! and please buy me a Cuppa Tea[www.buymeacoffee.com]
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2024 年 10 月 9 日 上午 12:46
List of GTS Perk Templates
OtoshiGami
131 則留言
Dragon32 10 月 19 日 上午 3:53 
OK, not sure then.
Moogle 10 月 19 日 上午 2:04 
Unsure what that mod is, and have everything checked to disable. Seems to only be the long war classes?
Dragon32 10 月 16 日 上午 6:46 
@Moogle
Are you sure you've configured it right? Are you using Use My Class?
Moogle 10 月 15 日 下午 9:15 
Using LWOTC and RPGO, LWOTC classes are still spawning after disabling them, there any way around it?
Dragon32 9 月 18 日 下午 12:15 
@Lanford
OK.
Lanford 9 月 18 日 上午 11:17 
Apologize for provide the wrong info on Viper King mod. Yes, it used Allies Unknown Viper as one of it requirement. However, my point still stand as AU: Viper didn't add any classes and use the standard/workshop modded classes and Disable Any Class mod still working fine despite I have like 230 something classes in.

So, the problem is not lies in AU mod but immediately when activate Viper King Squadmate mod, which add class, the CTD happened. Anyway, all of this is a moot point anyway as Rusty retired. So, this is just rant anyway. Thank you for reading.
Lanford 9 月 18 日 上午 6:49 
Viper King Squadmate is not a Allies Unknown type mod though. It the stand-alone playable ruler that add Regent class unlike the Allies Unknown where they use normal class which doesn't has a problem with this mod or any anyway.

Still, with Rusty done modding, I guess this issue won't be address. Guess I need to say goodbye to Viper King then.
Dragon32 9 月 18 日 上午 6:42 
@Lanford
I think Rusty's done making mods for XCOM 2. I also hear those Allies Unknown-type mods are buggy and think the problem's there not here.
Lanford 9 月 18 日 上午 6:06 
The mod CTD when open MCM menu in game when using Viper King Squadmate mod. Disable the Viper King mod and I can click on MCM menu and the list populate fine. Can you look into it?
Dragon32 8 月 13 日 上午 10:59 
@GYTW
#2. I think you can enable a class, then select a rookie for training, then immediately disable the class again.
#3. When you get a soldier of a particular class to Captain you can buy abilities in the GTS. Like "Biggest Booms" for Grenadiers. Those don't appear for disabled classes.