Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
Are you sure you've configured it right? Are you using Use My Class?
OK.
So, the problem is not lies in AU mod but immediately when activate Viper King Squadmate mod, which add class, the CTD happened. Anyway, all of this is a moot point anyway as Rusty retired. So, this is just rant anyway. Thank you for reading.
Still, with Rusty done modding, I guess this issue won't be address. Guess I need to say goodbye to Viper King then.
I think Rusty's done making mods for XCOM 2. I also hear those Allies Unknown-type mods are buggy and think the problem's there not here.
#2. I think you can enable a class, then select a rookie for training, then immediately disable the class again.
#3. When you get a soldier of a particular class to Captain you can buy abilities in the GTS. Like "Biggest Booms" for Grenadiers. Those don't appear for disabled classes.