Company of Heroes 3

Company of Heroes 3

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Realism Game Tuner: AI, Units, Trading, Game modes
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File Size
Posted
Updated
1.594 MB
9 Mar, 2023 @ 10:10pm
2 Sep @ 4:44am
112 Change Notes ( view )

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Realism Game Tuner: AI, Units, Trading, Game modes

Description
Game of Tanks - 01-09-2025
Transform Company of Heroes 3 into an epic tank duel! Victory now depends on protecting your mighty Champion Vehicle while hunting down enemy champions.
New Victory Condition
  • Destroy all enemy Champion Tanks to win instantly
  • Champion owners are protected from base annihilation
  • Defeated players become spectators while allies continue fighting
Champion Tank System
  • Free champion tank when you build your first Tier 4 structure
  • Faction choices: King Tiger/Tiger, Pershing/Easy Eight, Black Prince/Archer, Tiger/Elefant
  • Fully customizable stats: Health (100% increments), Armor/Speed/Damage (5% increments up to 300%)
  • Normalized base values ensure fair competition regardless of tank choice
Features
  • Real-time UI showing all champion tank health and player status
  • Map markers highlight champion positions for all players
  • Territory redistribution when players are eliminated
Perfect for competitive multiplayer matches where every tank battle matters!
Compatible with all factions and existing game modes. Can be combined with other RealismGameTuner options for maximum customization.

What does this mod do?
Unlock unparalleled control with this comprehensive mod that significantly expands the in-game options menu. Customize game settings, units, vehicles, tanks, and AI to your exact preferences. Adjust resource income, accuracy, health, speed, armor, and more to create a balanced and personalized gameplay experience in any game mode.

Features

Resource Trading:

Amount
Manpower Cost
Resource Gained
5 Munition
25 MP
5 MUN
10 Munition
50 MP
10 MUN
25 Munition
125 MP
25 MUN
50 Munition
250 MP
50 MUN
5 Fuel
50 MP
5 FUEL
10 Fuel
100 MP
10 FUEL
25 Fuel
250 MP
25 FUEL
50 Fuel
500 MP
50 FUEL

Gamemodes:
  • Game of Tanks
    • Protect your Champion Tank while hunting enemy champions
    • Destroy all enemy Champion Tanks to win instantly
    • Champion owners are protected from base annihilation
    • Defeated players become spectators while allies continue fighting
  • Annihilation
    • Destroy All Buildings
    • Destroy Headquarters
  • Victory Points
    • Victory Points
    • Territory Control
    • Squad Losses
    • Entity Losses
  • Free For All: Everyone plays solo, destroy everyone to win.
    (Currently, only 4 maps work properly, looking for map creators)

Game Options - Player:
  • Camera Direction: Automatically adjusts the camera to face the enemy.
  • Resource Trading: Enable or Disable the resource trading UI/button.
  • Fog of War: Toggle to reveal the map for all players.
  • Victory/Territory Points: Set from 500 to 5000.
  • Population Cap: Increase from 100 to 500.
  • Commander Points: Adjust from 0 to 32.
  • Starting Resources: Choose from Zero, Standard, High, and Very High.
  • Ability Cost: Change the cost of AI battlegroups.
  • Veterancy Rate: Control how fast AI units gain veterancy.
  • Upkeep Costs: Modify upkeep costs.
  • Manpower Income: Scale from 50% to 300%.
  • Munition Income: Scale from 50% to 300%.
  • Fuel Income: Scale from 50% to 300%.
  • Production Speed: Modify from 100% to 300% for units, vehicles, and upgrades.
  • Construction Speed: Modify from 100% to 300% for production, bunkers, sandbags etc.
Game Options - Global:
  • Starting Infantry Units: Start with the Default squad, Default x2, or Default + Infantry.
  • Starting Building Tier: Default to a max of Tier 4 (every production building).
  • Battlegroups: Enable or Disable battlegroups.
  • Exclusions: Snipers, Aircraft, Artillery, Heavy Armor, Vehicles, Vehicles + Artillery.
  • Capture Speed: Adjust from 50% to 300% for resource and victory points.
  • Sight Radius: Increase from 100% to 200%.
  • Building Health: Increase the health of buildings, bunkers, emplacements, barbed wire etc.
  • Aircraft Health: Increase the health of aircraft used from battlegroups.
Game Options - Infantry:
  • Production: Enable or Disable production of infantry (includes battlegroups)
  • Accuracy: Adjust to make infantry more or less vulnerable.
  • Penetration: Change penetration resistance for all infantry.
  • Health: Increase or decrease maximum health of infantry.
  • Speed: Modify movement speed of infantry.
Game Options - Vehicles:
  • Production: Enable or Disable production of vehicles (includes battlegroups)
  • Penetration: Adjust penetration resistance for all vehicles.
  • Health: Increase or decrease maximum health of vehicles.
  • Speed: Modify movement speed of vehicles.
  • Armor: Change front, side, and rear armor of vehicles.
Game Options - Tanks:
  • Production: Enable or Disable production of tanks (including artillery and battlegroups)
  • Penetration: Adjust penetration resistance for all tanks.
  • Health: Increase or decrease maximum health of tanks.
  • Speed: Modify movement speed of tanks.
  • Rotation Speed: Modifies the speed at which the tank turns whilst driving.
  • Armor
    • Front
    • Side
    • Rear
    • Total armor will be calculated based on chosen armor values.
Game Options - AI:
  • AI Difficulty
    • Vanilla AI - disables Custom Economy and Personality Override
    • Advanced AI - Uses AGameAnx's Advanced AI custom logic
  • AI Custom Economy
  • AI Personalities integrated from: Advanced AI
    • Aggressive
    • Defensive
    • Passive
    • Reduced AT Guns
    • Reduced HMGs
    • Reduced indirect fire units
    • Extra mainline infantry
    • Prefer heavier vehicles
  • AI Population Cap: Increase up to 1000.
  • AI Commander Points: Adjust up to 32.
  • AI Starting Resources: Choose from Standard, High, Very High, and Extreme.
  • AI Income: Adjust how quickly AI receives resources.
  • AI Upkeep: Modify upkeep costs.
  • AI Production Speed: Increase AI unit production speed.
  • AI Construction Speed: Modify from 100% to 300% for all buildings.
  • AI Infantry Accuracy: Adjust how often AI infantry is hit.
  • AI Ability Cost: Change the cost of AI battlegroups.
  • AI Veterancy Rate: Control how fast AI units gain veterancy.
Enjoy the mod? Don't forget to rate and favorite! Helps a lot.

For direct support, contact me via:
Credits to AGameAnx, Advanced AI open-source shared scripts for the AI personalities.
Popular Discussions View All (1)
12
27 Jun @ 2:10pm
PINNED: Suggestion or a feature request? Post it here
Nox
194 Comments
Nox  [author] 1 Sep @ 6:28am 
-- Game of Tanks update

Dual Tank Options - Each faction now has 2 Champion Tank variants to choose from:
- Germans: King Tiger / Tiger
- Americans: Pershing / Easy Eight
- Afrika Korps: Tiger / Elefant
- British: Black Prince / Archer

All Champion Tanks now have identical base stats after game modifiers, making your choice purely tactical preference rather than power differences.

Selected Champion Tank production/battlegroup is disabled (since you get one free), but the non-selected variant remains buildable.
Nox  [author] 31 Aug @ 3:27am 
- Crashes should now be fixed, it was related to the custom Post Match UI.
- Game of Tanks not having controls when someone goes into spectator mode fixed

Found a bug? Leave a detailed report or add me on steam so we can look into the warnings.log file as well / talk into detail.
Slick My Duck 30 Aug @ 11:36pm 
bug: tank mode, when a champion tank destroyed all player frozen, can‘t control troops
Nox  [author] 30 Aug @ 2:58pm 
- Solved bug splat crash when playing *Annihilation - Destroy all buildings*
- Solved Post Match Statistics not working in all modes


GAME OF TANKS - New game mode

Build Tier 4 → Automatically deploys champion tank
- German: King Heavy Tiger
- Afrika Korps: King Tiger
- Americans: Pershing
- British: Churchill Black Prince

- Customizable champion tank stats (health, armor, damage, speed)
- Destroy enemy champions for instant victory
- Real-time UI shows all champion tank health

Champion Tanks are always visible on the minimap with a yellow (!) icon (does not reveal fog of war)

How to play: Select "Game of Tanks" win condition, customize tank settings, build Tier 4, protect your champion!

-- Bug? Leave a comment on the mod page --
COMMANDER 27 Aug @ 2:09am 
@ Nox grazie per il tuo tempo
Nox  [author] 25 Aug @ 9:26pm 
Updated Advanced AI to newest version (August 9th)
Nox  [author] 25 Aug @ 8:59pm 
@The Narrator It only increases/decreases sight radius.

@TryingSoul SS Angriff works fine for me? You can try unsubscribing and deleting the mod from "My Documents/My Games/Company of Heroes 3/mods/extension/subscriptions/2944728963" and then re-subscribe.
COMMANDER 14 Aug @ 11:10am 
upgrade IA pls
The Narrator 26 Jul @ 2:04pm 
does sight radius only increase/decrease the sight radius or also the range?
TryingSoul 10 Jul @ 4:14pm 
Im having trouble getting this to work with SS Angrif any pointers, I feel like game modes plus is conflicting but I dont know how to completely wipe a mod off the system, besides unsubscribing.