Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
Also @retowngr I've found exactly one real use case for explosives, but it's convenient when it happens- [[spoiler]]The Edge-Long fights, where you can use 3 cards - having a mass source of edge cards is very helpful there[[/spoiler]. It helps at least that when you get explosives you're also getting other stuff, so they're much more a cherry on top.
Enemy keeps exclusively hitting my actual troops, my troops keep rolling random injuries at the exact same time as the "Injured troops die" event, I have been playing for hours and have not seen a single engineer which is frustrating when the aforementioned keep rolling random injuries and taking out my single unit capable of dealing with the 4 enemy armored units that spawned
@Flinch - Forgot to mention this before, but the last patch took care of this problem