Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also @retowngr I've found exactly one real use case for explosives, but it's convenient when it happens- [[spoiler]]The Edge-Long fights, where you can use 3 cards - having a mass source of edge cards is very helpful there[[/spoiler]. It helps at least that when you get explosives you're also getting other stuff, so they're much more a cherry on top.
Enemy keeps exclusively hitting my actual troops, my troops keep rolling random injuries at the exact same time as the "Injured troops die" event, I have been playing for hours and have not seen a single engineer which is frustrating when the aforementioned keep rolling random injuries and taking out my single unit capable of dealing with the 4 enemy armored units that spawned
@Flinch - Forgot to mention this before, but the last patch took care of this problem