Stormworks: Build and Rescue

Stormworks: Build and Rescue

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NNTC "Weapons Pack" V0.3.5 (AIM-120 Upgrade)
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File Size
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2.357 MB
1 Mar, 2023 @ 10:58am
19 Jan, 2024 @ 7:36pm
27 Change Notes ( view )

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NNTC "Weapons Pack" V0.3.5 (AIM-120 Upgrade)

In 2 collections by thatcoolcat1
The NNTC HQ Collection
69 items
NNTC Warfare Systems
38 items
Description
Some items in this pack may not work as expected due to Stormworks update 1.9 making significant changes to the game.

Click here to see individual weapon information!
[docs.google.com]

This is an early release of NNTC's first fully featured weapons pack.

If your enemy can be targeted, there's something in this weapons pack that can hit it.

1:1 sized weapons with unique features, good performance, and simple use.

General Tips
  • DO NOT ROTATE MISSILES! Most weapons here work just fine when they are rotated in the editor, but its not worth it to take chances. To mount a weapon on a sideways hardpoint, please copy the entire missile, then select only the hardpoint and rotate and remerge that specific part. If the whole weapon is rotated, we cannot certify that it will perform the same! Thank you sw devs...
  • DO NOT CLICK FINS/BOOSTERS! This weapons pack features a high amount amount of XML edited parts that are specifically designed for optimum performance, realistic looks, and balanced overall gameplay. Clicking on boosters/fins will likely break their custom xml edits and likely make the weapon inoperable.
  • OVERSELECT THE WEAPON! When selecting the weapon for copying and pasting into a build, its a very good practice to extend the bounding box of your selection to a block or two beyond the visual size of the weapon. This is because many of the weapons in the pack have invisible parts that may be near the extremities. For example, the Scythe has a booster in front of the radar.

WEAPONS
Here is the general list, in order of left to right, top to bottom.
A/A42R-1
FPU-7
FPU-8
FPU-6
AGM-86C CALCM
GBU-57 MOP
GBU-28
GBU-8
GBU-12
GBU-12
GBU-31 JDAM
AGM-12B Bullpup
AGM-12C Bullpup
AGM-84D Harpoon
RGM-84D Harpoon
AGM-84E SLAM
RGM-84E SL-SLAM
AGM-84H SLAM-ER
AGM-88B HARM
AGM-114K Hellfire
Sardine
Scimitar
AGM-65 Maverick
LAU-68
LAU-61
CBU-87
MK-82
SUU-25
AIM-120C AMRAAM
AIM-9M Sidewinder
R-73A Archer
AIM-92 Stinger


Also compatible with PHS

CREDITS

AFOОMNC-LІNC#3404
Most of the stuff in this pack, sole creator of Mk-82, Sardine, Scimitar and AGM-65

Mallamar#1927
CBU-87

Derpy Donut#2339
Rocket pods

Phantom Raptor#0727
AGM-88

Klara#8354
Added EHCS compatibility to all weapons, retrofit physics sensor onto AGM/RGM-84D


NNTC Discord[discord.gg]
Popular Discussions View All (2)
98
10 May @ 2:15pm
Suggestions
thatcoolcat1
3
30 Jun, 2024 @ 11:42am
Bugs
thatcoolcat1
352 Comments
thatcoolcat1  [author] 5 Sep @ 8:18am 
Composite channel 5 will set the frequency for the missile to home in on
Large Manager 5 Sep @ 8:14am 
How do I get the AGM88 to work
William107426 19 Aug @ 10:18am 
Im going to be honest im trying to put different missiles on the F-16C but have no clue where to start as in taking the stock missiles off and putting the ones on this pack on, can someone link a video explaining it?
thatcoolcat1  [author] 18 Aug @ 3:12pm 
you cant xml radars
Calvary Gaming 18 Aug @ 3:11pm 
yo, did u xml edit the radar?
thatcoolcat1  [author] 18 Aug @ 3:03pm 
lebron longevity. im very sure that "better" weapons could be made, but i think these are quite decent. weapon development for quality weapons in sw is a pain, and i really dont see a huge need to update the pack until something like gimballed missile radars or different warheads are added to the game.

the pack is missing ordinance like torpedoes and very small gps glide bombs. for torps check out this very cool torpedo: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3473945917 and for small gps glide bombs, honestly the nq ones are good. they follow gps then they do antichaff terminal (i think) and are really small. i see no reason to try to remake something to an identical specification.

I do have ideas for an upgraded anti-ship cruise missile, with better seeker and heavier warhead. but only time will tell if i get to it.
cryptofurball75 18 Aug @ 2:58pm 
wait why does it say this was last updated a year and a half ago?
Calvary Gaming 18 Aug @ 2:15pm 
And, Last question, How do you Make the cool looking Fins, Like the one that extends for i think its the harpoon, and the cool fins on the amram, is it just stretching
Calvary Gaming 18 Aug @ 2:08pm 
Fins*
Calvary Gaming 18 Aug @ 2:08pm 
and the front ones are the ones that move and the rear ones dont move