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Tried with "unrotten dye power" and "dye powder", but nothing works.
I'm now setting single work orders to each dye 100 cloth and 100 thread. And when they run out I do it again. Still better than having the dye in seperate bags, and still worlds better than using the mill without this mod.
Since i switched to the bulk milling that condition always it's not satified, even though I have multiple bag with 30 dye each. The work order doesn't seen to recognise that.
Dyes created with single milling tasks do fulfill the condition.
When I manually start the task the bag with the bulk dye do get used.
It's just the condition in the work order that doesn't like the bulk dye apparently.
With a third collum in the kitchen tab that lets you toggle which ingredients can be used in the mill/quern.