Total War: WARHAMMER III

Total War: WARHAMMER III

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Dawi Thunder (6.2.2)
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316.327 MB
29. nov. 2022 kl. 19:57
12. juli kl. 15:51
26 ændringsbemærkninger ( vis )

Abonner for at downloade
Dawi Thunder (6.2.2)

Beskrivelse
This mod adds 16 new units to the Dwarf roster.

Submods and Compatibility:
SFO
Radious

Translation submods:
German
Korean
Czech
Chinese
Russian


Credit to BAGholder for the Scrap Upgrade UI Framework which is now incorporated into this mod.


Iron Thunderers

A line infantry with a gun-axe (stat line based on Infernal Guard). They get buffs with Thunderers and Dwarf Warriors.

Expeditionaries

A weapon specialist sniper unit. Expeditionaries get buffs for Thunderers.

Grudgesolvers

The Grudgesolvers are grenadiers who have the option of incendiary shot. They get buffs for Thunderers.

Silversteel Thunderers

The Silversteel Thunderers are the first and the oldest dwarfs to have adopted gunpowder. As such, they have access to heavy armor and excellent weapons and use ornate and meticulously crafted versions of the earliest Dwarf gunpowder weapons.


Crank Gunners

A weapon team armed with a novel type of Gatling gun. Crank Gunners get buffs for Thunderers and Irondrakes

Githammer Torpedoes

An anti-infantry parallel to the troll hammers. The Githammers fire an air bursting canister shot. Which detonate a certain range from enemies so position them carefully.

Mountaineers

Fast, lightly armored, and anti-Large infantry. Mountaineers get buffs for Thunderers and Rangers.

Sappers

A engineering support team that can deploy an Organ Gun, a Goblin Hewer, or Bolt Thrower artillery engines. They can also deploy a minefield and a single entity "gyrodrone" which can be used for surveillance or as a suicide drone.

Thunder Cannon

A massive single artillery engine. The Thunder Cannon is built to be a monster killer. It fires a single cannon ball that can batter large foes and shred through smaller ones. It is, however, effectively a stationary artillery piece, as its tread system can move at just a crawl. It gets buffs with Dwarf Cannons.

Breaker Cannons

Breaker Cannons are small and mobile light cannons. Derived from designs of naval guns, Breaker Cannons have less range than standard Dwarf cannons, but come 6 to a unit and can match the pace of infantry. Breaker Cannons get buffs with Dwarf Cannons.

Bombards

Bombards are an indirect fire option for artillery. Their stat line is based on Mortars. They get buffs with great Cannons.


The Gyrocarriers are based on the Gyrobomber, but instead of ordinance they carry infantry units of your choice. In custom battle the Gyrocarrier can deploy all its possible infantry options, but in campaign you will need to choose via a scrap upgrade. The Gyrocarrier can also perform ammunition refills for any friendly unit and carries more ammo for its gatling gun than the standard bomber. It gets buffs for Gyrobombers and its deployed units get buffs like their regular counterparts.

Gyrocarrier (Weapon Team)

The Weapon Team variant can choose from Irondrakes, Irondrakes with Trollhammers, Crank Gunners, or Expeditionaries.

Gyrocarrier (Infantry)

The Infantry variant can choose from Ironbreakers, Slayers, Iron Thunderers, or Silversteel Guard


Quarry Clearers

A steam powered plow designed for clearing rubble from mining sites, modified to clear enemy infantry from being a problem anymore. The Quarry Clearers are a Dwarf version of a pump wagon. They get buffs like Gyrocopters.

Grudge Tank

The Grudge Tank is a Dwarf steam powered tank. It does everything you would expect a tank to do. It gets buffs for gyrocopters and great cannons. Note: this may get a total overhaul in the future to differentiate it more from other modded tank units that have been made since I started this port.

Gyrocycles

The Gyrocycle is ancient dwarf technology which was perfected for rapid terrestrial movement through the Underway. Since the Time of Woes and the destruction of the roadways of Underway, the Gyrocycle was replaced by airborne engines and is now used only by the most adventurous of Dawi society.

If you want to send me some milk money in appreciation for what I have made or get previews of new things should I be able to return to modding, I am now on ko-fi[ko-fi.com]
476 kommentarer
Snek  [ophavsmand] 12. aug. kl. 5:43 
The Gyrocarriers both have an ammo refill ability. It is not limited to the unit they deploy but they can refill while in flight.
macjr 7. aug. kl. 7:21 
Could you add an ammo vehicle?
Ori 6. aug. kl. 10:46 
Thanks for the wonderful mod! Is there a possibility to flesh out the gyrocopter options? Perhaps a gatling gun variant or a sniper variant?
Handwran 5. aug. kl. 12:25 
sfo?
Oom (Hot_Cold_ToastyTV) 29. juli kl. 20:43 
What happened to the SFO submod, it got deleted.
加基森蛋糕店 27. juli kl. 0:29 
Can the Gyrocarrier (Weapon Team) and Gyrocarrier (Infantry) not fire properly? When enemies enter their range, they just stay motionless and cannot perform any attack actions. Can this be fixed?
Church A.I 25. juli kl. 13:30 
Silversteel and Standard Thunderers get absolutely shredded in melee against units with Worse Melee attack than the melee defense of the Thunderers, Something has to be jank with their stats or melee animations that's causing them to Be Highly deficient in melee
Jeanne Duck 17. juli kl. 21:59 
This work with Radious?
Snek  [ophavsmand] 12. juli kl. 16:03 
Just gave this a small patch. Scrap Upgrade UI Framework is now included, so that is no longer a dependency. I improved some UI image and text related to the Gyrocarriers, applied a wide array of stat nerfs, though I am sure not enough, and resolved a bunch of trivial errors RPFM was reporting. Iron Colossus of Nuln is next for rejuvination.
Snek  [ophavsmand] 9. juli kl. 7:25 
Okay, I finally have WH3 reinstalled and the burnout may be better. I see now that Bagholder has given permission for modders to package that scrap extension directly, with credit, so I'm going to do that and remove the dependency.