Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
Not throwing any shade, just a suggestion. If you're already editing XML, why not just take the extra step and make your own patch mod? It's not that much more work, and you only have to do it once unless something major changes with the mod you're patching. You don't have to upload it either. Just having it sitting in your local mods folder is enough.
I have my own local mod that's just a collection of various patches and tweaks, and it's been very convenient. If you're not sure how to make a patch, there's a wiki page with tutorials and examples that's super helpful.
But I prefer not to have my tweaks erased every time the mod get updated - an official patch is always preferred :3
Is it possible to have this power-free concrete mixer unrelated to Electricity research, possibly without Components too?
Mh, it could be unlocked with Stonecutting research and should costs more Steel, perhaps?
Anyways, thanks very much for this mod!