Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
fertilized saurid eggs on caravans will be fed to meat-eating animals and it can't be prevented.
make them something completely inedible pls, explain it with a hard shell.
pretty sure this would work out if the baserace was still "human" and only the genes saurid ones, like it is with all those xeno races.
as of now, the scenario is broken as a scenario and should either be deleted or repaired.
btw i've restarted the saurid mother scenario, the psychopathy-bug is history now. curious rn if it fixes the siblingship to have set a saurid pawn as husband that got left behind (tho reuinioned before hatching)