RimWorld

RimWorld

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Kalia Race
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Mod, 1.4, 1.5, 1.6
File Size
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51.350 MB
3 Oct, 2022 @ 3:13pm
7 Aug @ 12:40am
211 Change Notes ( view )

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Kalia Race

In 1 collection by MFB
Max-Foxbot's Mod
7 items
Description
Kalia Biotech Plus is now available.


Kalia Royalty Plus is now available



Kalias no longer use Thin, Fat, or Hulk.
Fallen Kalias no longer use Female, Male, Fat, or Hulk. If there is a body type error, please change it to a character editor... I'm sorry.


[About the history of Kalia]

A long time ago, a marginal industrial planet used a genetically modified serum called Callios Serum for thousands of people secretly screened under the name Project Zeus to easily enter and exit combat and contaminated areas. After thousands of blunders, they eventually created a race called Kalia, who was loyal to the owners who made them as soon as they erased their memories and slaughtered their enemies on the open battlefield. Of course, the enemies didn't stay put... They captured some of the injured Kalias and began to replicate their soldiers madly with the Kalias based on their genetic code, and eventually the battlefield, which was flooded with humans and shells, turned into a red zone full of bloody smells and Kalias...

At the end of the war, the government looked for ways to deal with the food-consuming Kalia, and eventually executed them as a group. But the Kalia were not stupid because they were human beings, and while the human government was off guard, some escaped, attacked the arsenal, revolutionized humanity, saved our companions, and hid in the most polluted industrial waste dump on the planet to escape the pursuit of corrupt humanity. But the huge numbers eventually came into the eyes of humans, and the greed of those who tried to deal with them to the end eventually led to the anger of the Kalia race.

The government, which burned the vulnerable Kalia alive, eventually took over major cities less than a day after the huge attack by the Kalia who rose with guns and threw hydrogen and nuclear bombs that were considered taboo in society at the time. The aftermath of the explosion was truly enormous and enough to pollute the planet at once. Eventually, huge amounts of radioactive and gray clouds filled the planet's atmosphere, and the entire planet they lived on was so polluted that all life could not live on.

Oh, of course, the Kalia and other modified animals that could have lived in contaminated areas. And besides the humans who hid in the air defenses that could last hundreds of years...

They wandered for a long time afterwards, but they began to stabilize as a whole, starting with the establishment of the government of Beléan I. They started to revitalize the industry and build new buildings on the remnants of mankind. So, as Beléan VI came to power, the pace of industrial development increased dramatically and culminated in the creation of a super-artificial core called Bryksonia, which produced automated facilities and equipment and mechanoids for planetary defense and security. By this standard, the number of calyxes has grown exponentially, but the golden age of those who seemed to last forever ends with a short, unidentified signal from space...

After receiving the signal, Bryksonia suddenly began to ramp up and instead began to attack the creators, the Kalia. This led to the death of Beléan VI and the fragmented Kalia dying one by one. In the meantime, a fleet of ships set sail for an unidentified destination to preserve the species, leaving hundreds of millions of Kalia that could not be boarded. But once again, Drake, the imperial minister, gathered the remaining men and launched a counterattack and slowly moved forward, winning a small battle against Bryksonia with his efforts to make good use of his special forces. After winning a small battle, they have now risen to the level of winning a large battle and eventually won the war against the Mechanoid Legion, just as they did with humans... But the planet was already horribly deformed and its level was so terrible that even the Kalia couldn't live.

Using all the resources left on the planet, Drake searched for survivors, took humans in the air defense and built a spacecraft to escape the planet, and made a fresh start toward another planet in the nearest star system. Landed on the planet, development and decline were repeated and flourished under the new ruler, Kalia. In order to reduce the number of food supplies needed by increasing numbers, Kalia set up a mission to support the pioneers himself or educate the government selectors and send them into a void in the distant universe, and within a few years, hundreds of ships eventually began to depart.

Some of these mother ships were where your story would begin...


[Simple introduction]

Kalia are physically stronger and more powerful than ordinary humans, but they are faster hungry, have less ability to train animals and horticulture, and live well in cold places, but cannot live in hot places and are very vulnerable to heat. you'll see the drifter from time to time.

Pillage information from databases in the K.A.R. Empire and command the newly added powerful but heat-sensitive Kalia race, capable of lifting a number of different and powerful weapons that only Kalia can use. Their own unique clothes also exist!

There are many things to improve because it is still Beta.

Q&A

Q. Combat Extended Compatible?
A. No, not yet... I'm only going to add it later. Due to the bug that is occurring now, the stat of the equipment cannot be applied.

Q. Are there any updates?
A. Yes, I will update it when the 1.5 version comes out and continue with other bug patches.

Q. Are you going to make more expansion packs or something like that?
A. No, I'm not thinking of releasing any more expansion packs, but I'm thinking of adding additional storylines to other races.

Q. I have quite a few weapons I don't need, what is this?
A. Sorry, unnecessary weapons will be almost gone later via Kalia Light mode.


[del] Thank you to everyone who helped create this mode! [/del]

[Domora] - Gun Sounds and Ideas

[RitRl] - Ideas

[Frenov's pick is Semir] - Many do. [Def affectionate number]

[Lucifel] - Japanese language And cheering.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2872571491

[Camaparanoica] - Spanish translation support (Español)

[Marventia] - Idea and Support

[Reserek] - New Texture Help and Ideas!

[Solaris0115] - Code provided

[Millap] - Code provided

[Roo] -Code provided

[(04) PalverZ] -Code provided

[CH3CHO], [UES] -Chinese translation support (中國語)


And to everyone in the
RimWorld Korea
community!

(It's hard to translate)

It's a discord channel that I usually do. Please read the notice if you come in!
[discord.gg]

About the squirrel race that went to war with them...
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2963552455

CE Patch
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3120601185
Popular Discussions View All (2)
19
17 May, 2023 @ 5:16am
PINNED: Bug Report
MFB
5
23 Jul, 2024 @ 1:46pm
Inquire about the balance patch. (밸런스 패치 문의.)
MFB
213 Comments
MFB  [author] 7 Aug @ 12:10am 
@아요Ayo
그것도 매우 좋은 생각인것 같네요. 피드백 적극 반영하도록 하겠습니다.
아요Ayo 6 Aug @ 10:43pm 
또 번거롭게 만드는 것 같아 죄송한데 밸런스 신경써야할 것 같아서 의견 남깁니다. 정규 보급식량은 장기 보관에다 긍정적 기분까지 얻을 수 있는데다 거래 수급에도 수월하고 여유까지 챙길 수 있어서 연구만 끝내면 정규 보급식량만 자꾸 만들게 되네요. 그래서 제안인데 정규 보급식량 만들 때 단백질, 채식재료뿐만 아니라 천 10개 정도로 추가해서 초반부터 손쉽게 만드는 건 어렵게 하고 후반 갈수록 천이 너무 널널해져서 곤란하게 되는데 정규 보급식량 재료에 천을 추가하는 것으로 처리하면 어떨까해서 남겨봅니다.
MFB  [author] 4 Aug @ 9:34pm 
피드백 감사합니다. 사실 그것때문에 반응성 보강벽 연구 조건을 대전기 종반기 기반으로 맞춰두는 것이 어떨까 생각했는데... 역시 너무 게임이 쉬워지는 문제가 발생했군요... 빠른 시일 내로 업데이트 하도록 하겠습니다.

항상 모드를 즐겨주시고 피드백을 남겨주셔서 감사합니다.
아요Ayo 4 Aug @ 1:34pm 
안녕하세요. 게임 새로 시작할 때마다 파묻힌 레인스틸 발견하면 바로 캐고 아무 조건없이 반응성 보강벽으로 초반부터 가장 튼튼한 벽을 지을 수 있게 되니 초반 난이도가 급하락하게 되버리는데 연구로 조건 넣어두는 것이 어떤가요
然提携夜灯 28 Jul @ 10:17pm 
👍
MFB  [author] 25 Jul @ 1:12am 
@然提携夜灯
I just updated it, does it get an error? It doesn't happen on my end.
然提携夜灯 24 Jul @ 11:47pm 
Bug, PatchOperationFindMod seems not able to be applied to same mod twice, you need complete them in one PatchOperationFindMod frame.

[Kalia Race] Patch operation Verse.PatchOperationFindMod(Odyssey, Ludeon.RimWorld.Odyssey) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2871025069\1.6\Patches\Patches.xml
川大总统 27 Jun @ 8:47pm 
Thank fix
MFB  [author] 27 Jun @ 11:05am 
@川大总统
Thank you for letting me know the problem, I will try to check the related errors and try to fix the problem.
川大总统 27 Jun @ 6:36am 
When using the "Humanoid Alien RacesDEV" mod, there will be a serious error and the game will fail to start the story script.(machine translation)