Total War: WARHAMMER III

Total War: WARHAMMER III

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Expanded Roster - Greenskins - Goblin Pack
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units
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67.090 MB
15 sep 2022 om 13:30
2 okt om 14:04
43 wijzigingsnotities (weergeven)

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Expanded Roster - Greenskins - Goblin Pack

In 1 verzameling van Decomposed
Expanded Roster Series (WH3)
12 items
Omschrijving



DESCRIPTION

This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on variety, usefulness on the battlefield and overall fun.



ROSTER

The full roster can be found here.

COMPATIBILITY

- It should be compatible with everything as it is just a units mod.
- All units are balanced for vanilla.
- Current submods:
SFO
Damned Nations
Tabletop Caps Compatibility
Armoured Colossal Squig as Waaagh unit
French Translation
Polish Translation
Kislevite Translation
Spanish Translation
Korean Translation
Chinese Translation



NOTES

- Spear Chukka modeling and texturing by Sythropo, implementation and animation work by ChaosRobie.
- Goblin Triple Wolf Chariot and Snotroom riders by Urgat.
- Colossal Squig additional model by Dead Baron.

CREDITS

The full credits can be found here.



You can catch me at the #expanded_rosters channel for a chat:
Modding Den[discordapp.com]

If any kind person wants to donate, they can do so below:
Patreon[www.patreon.com]
Paypal[paypal.me]
Ko-fi[ko-fi.com]





Populaire discussies Alles weergeven (1)
17
8 sep om 2:40
Roster Discussion
Decomposed
282 opmerkingen
BluebirdSialis 30 sep om 10:39 
Also..look like your forest goblin lord cannot use Da plan.

I dont know how to fix this yet :(
Decomposed  [auteur] 29 sep om 7:46 
Thanks, will add it soon.
BluebirdSialis 29 sep om 6:40 
I'm sorrt if u already fix it. I', using 6.2 version notice that armored colossal squig didn't get boost by redline skill

plz add wh2_dlc11_grn_trolls_giant_arachnarok_wyvern_hydra
for deco_armored_colossal_squig
in unit_set_to_unit_junctions_tables
Stale Memes 8 sep om 2:52 
Oh yeah, the Forest Goblin lord does have some skills now. Bit hidden away...Though I would suggest some changes.
Maybe instead of "Skarsnik's Death Juice" which is more of a Night Goblin thing, you could give him the Red Venom modifier that Snagla has. "Spite of da Bad Moon" also seems a bit odd, something more befitting Forest Goblins would be nice. Instead of "Fermented Fungi", maybe you could give him a spider summon or something. The poison attacks from "Speaks With Spiders" are kind of redundant since Forest Goblins have poison attacks at all times, no matter if mounted or not. Maybe Frenzy might be a better choice, or Opportunistic Murderer or what have you.
"Don't Even Try It" doesn't really fit for a non-spellcaster, I don't think. "Nastier Squigs" also seems somewhat out of place for a Forest Goblin. More spider-themed stuff would be good.

Just some suggestions that came to mind!
Decomposed  [auteur] 5 sep om 22:35 
Glad you like my mods! The Forest Goblin and Savage Orc lords already have a few custom skills for buffing the corresponding units, check their skill tree.
Hoo the fool 5 sep om 15:20 
Hello, first of all, thank you for creating this great mod! I have several suggestions btw; What about adding some unique skill trees for Lords added by this and Orc pack mods that improve their corresponding units, aka Goblins/Forest one and Orcs/Savages?
Decomposed  [auteur] 2 sep om 14:49 
- Updated for patch 6.3
- Adjusted the pack's heroes & lords skill trees
Decomposed  [auteur] 14 aug om 14:49 
Happy to serve! If you find a working Spanish patch, let me know (I changed some keys a year ago that is why it stopped working)
Hidalgo 30 jul om 2:34 
This is so good, the quality and variety of units combined with your other orc mod is really good. Thanks a lot for this man.
Btw in case noone reported already I think the spanish translation of this mod is not working properly, the units still show up in english.
Decomposed  [auteur] 17 jun om 22:35 
- Updated for patch 6.2