Total War: WARHAMMER III

Total War: WARHAMMER III

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Reloading Animations
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Tagi: mod
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2.898 MB
4 września 2022 o 14:53
14 września o 2:15
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Reloading Animations

Opis
---Updated for 6.1!

Reload:
load (something, especially a gun that has been fired) again.



Adds reloading animations to the following units (for now):
  • Kislev Streltsi
  • Dwarf Thunderers
  • Empire Handgunners
  • Sylvanian Handgunners
  • Vampire Coast Gunnery Wight
  • Free Company Militia
  • Sartosa Militia
  • All Witch Hunter variants


Mods using the same animations as the vanilla units should also get the updated animation!

Should not affect game balance, at all. Should be compatible with pretty much everything.


Next up: Ranald knows!

Please report any issues you may find so I can fix them!


Credits:
  • Phazer for QtRME
  • Frodo for RPFM
Popularne dyskusje Zobacz wszystkie (1)
10
1 października 2023 o 3:52
Bug reports
Marthenil
Komentarzy: 434
OLIVERCFC26 19 września o 5:50 
can u do chaos dwarfs
Ba$ed 18 września o 15:13 
Thank you. That's good advice. I appreciate your time too.
Marthenil  [autor] 18 września o 11:35 
If you REALLY want to keep using the CA launcher go to %appdata%/The Creative Assembly and delete the entire Launcher folder, that should fix it. You will need to reactivate your mods though.

But honestly, just use one of the community mod managers.
Ba$ed 18 września o 1:52 
Okay, for me, there is no reloading animation. Curiously, again perhaps just for me, the Total War Launcher no longer recognises the mod. I can uninstall it, then reinstall it, and it is invisible when I start the launcher. When I reported the problem initially, the mod was visible in the launcher, but that is no longer the case after I uninstalled it and then reinstalled it.

Like Marthenil said, it looks like the only solution for me is to use a community mod manager.
Rustic Clover 14 września o 17:09 
Yea this definitely still works for Empire handgunners for me, even when running a ton of mods.
Marthenil  [autor] 14 września o 2:16 
Either your mod is not properly activated (use one of the community mod managers) or the units in question are custom and their authors don't support reloading animations.
Ba$ed 12 września o 7:40 
Noticed it not working for Empire units post 6.3 update
Megaladave 25 sierpnia o 23:05 
pls update
Megaladave 23 sierpnia o 21:32 
needs update
Vedat Çölgeçen 8 lipca o 8:18 
pls update