Total War: WARHAMMER III

Total War: WARHAMMER III

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Reloading Animations
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battle
タグ: mod
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2.898 MB
2022年9月4日 14時53分
3月25日 16時28分
17 項目の変更履歴 ( 表示 )

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Reloading Animations

解説
---Updated for 6.1!

Reload:
load (something, especially a gun that has been fired) again.



Adds reloading animations to the following units (for now):
  • Kislev Streltsi
  • Dwarf Thunderers
  • Empire Handgunners
  • Sylvanian Handgunners
  • Vampire Coast Gunnery Wight
  • Free Company Militia
  • Sartosa Militia
  • All Witch Hunter variants


Mods using the same animations as the vanilla units should also get the updated animation!

Should not affect game balance, at all. Should be compatible with pretty much everything.


Next up: Ranald knows!

Please report any issues you may find so I can fix them!


Credits:
  • Phazer for QtRME
  • Frodo for RPFM
人気スレッド 全て表示 (1)
10
2023年10月1日 3時52分
Bug reports
Marthenil
425 件のコメント
Vedat Çölgeçen 7月8日 8時18分 
pls update
Noob388 7月7日 10時53分 
Ironsides not working(
Amethist too
Vedat Çölgeçen 6月28日 10時53分 
Update pls
Soviet_Ponys 6月18日 17時56分 
Tested with handgunners in a skirmish and the reload and animation was working just fine.
Vice 6月18日 8時47分 
copy that. ty.
Marthenil  [作成者] 6月18日 6時35分 
Runcher or Prop Joes, up to you, I like both and use both. Can't recommend one or the other.
CLANKER 6月18日 6時28分 
which mod manager do u use?
Marthenil  [作成者] 6月18日 4時57分 
Unsub and resub and use one of the community mod managers to make sure the mod is activated, it's working just fine for 6.2.0
CLANKER 6月18日 3時39分 
seems to have broken with the recent patch empire handgunners have no animation for reloading
Marthenil  [作成者] 6月17日 19時41分 
Depends on the patch. Generally speaking, it doesn't need an update for smaller patches, only major releases with massive amounts of new skeletons/animations tend to need an update.

Just activate it and go to custom battle with the empire, if the handgunners reload just fine then it doesn't need to be updated, if they stop firing or the animations look janky it needs an update. That's all really.