Total War: WARHAMMER III

Total War: WARHAMMER III

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Reloading Animations
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Tunnisteet: mod
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2.898 MB
4.9.2022 klo 14.53
14.9. klo 2.15
18 muutosilmoitusta ( näytä )

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Reloading Animations

Kuvaus
---Updated for 6.1!

Reload:
load (something, especially a gun that has been fired) again.



Adds reloading animations to the following units (for now):
  • Kislev Streltsi
  • Dwarf Thunderers
  • Empire Handgunners
  • Sylvanian Handgunners
  • Vampire Coast Gunnery Wight
  • Free Company Militia
  • Sartosa Militia
  • All Witch Hunter variants


Mods using the same animations as the vanilla units should also get the updated animation!

Should not affect game balance, at all. Should be compatible with pretty much everything.


Next up: Ranald knows!

Please report any issues you may find so I can fix them!


Credits:
  • Phazer for QtRME
  • Frodo for RPFM
Suositut keskustelut Näytä kaikki (1)
10
1.10.2023 klo 3.52
Bug reports
Marthenil
434 kommenttia
OLIVERCFC26 19.9. klo 5.50 
can u do chaos dwarfs
Ba$ed 18.9. klo 15.13 
Thank you. That's good advice. I appreciate your time too.
Marthenil  [tekijä] 18.9. klo 11.35 
If you REALLY want to keep using the CA launcher go to %appdata%/The Creative Assembly and delete the entire Launcher folder, that should fix it. You will need to reactivate your mods though.

But honestly, just use one of the community mod managers.
Ba$ed 18.9. klo 1.52 
Okay, for me, there is no reloading animation. Curiously, again perhaps just for me, the Total War Launcher no longer recognises the mod. I can uninstall it, then reinstall it, and it is invisible when I start the launcher. When I reported the problem initially, the mod was visible in the launcher, but that is no longer the case after I uninstalled it and then reinstalled it.

Like Marthenil said, it looks like the only solution for me is to use a community mod manager.
Rustic Clover 14.9. klo 17.09 
Yea this definitely still works for Empire handgunners for me, even when running a ton of mods.
Marthenil  [tekijä] 14.9. klo 2.16 
Either your mod is not properly activated (use one of the community mod managers) or the units in question are custom and their authors don't support reloading animations.
Ba$ed 12.9. klo 7.40 
Noticed it not working for Empire units post 6.3 update
Megaladave 25.8. klo 23.05 
pls update
Megaladave 23.8. klo 21.32 
needs update
Vedat Çölgeçen 8.7. klo 8.18 
pls update