Total War: WARHAMMER III

Total War: WARHAMMER III

4,110 beoordelingen
Reloading Animations
80
19
29
14
26
13
6
3
5
8
6
2
7
7
5
4
3
2
2
   
Prijs
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
battle
Tags: mod
Bestandsgrootte
Geplaatst op
Bijgewerkt op
2.898 MB
4 sep 2022 om 14:53
14 sep om 2:15
18 wijzigingsnotities (weergeven)

Abonneren om te downloaden
Reloading Animations

Omschrijving
---Updated for 6.1!

Reload:
load (something, especially a gun that has been fired) again.



Adds reloading animations to the following units (for now):
  • Kislev Streltsi
  • Dwarf Thunderers
  • Empire Handgunners
  • Sylvanian Handgunners
  • Vampire Coast Gunnery Wight
  • Free Company Militia
  • Sartosa Militia
  • All Witch Hunter variants


Mods using the same animations as the vanilla units should also get the updated animation!

Should not affect game balance, at all. Should be compatible with pretty much everything.


Next up: Ranald knows!

Please report any issues you may find so I can fix them!


Credits:
  • Phazer for QtRME
  • Frodo for RPFM
Populaire discussies Alles weergeven (1)
10
1 okt 2023 om 3:52
Bug reports
Marthenil
434 opmerkingen
OLIVERCFC26 19 sep om 5:50 
can u do chaos dwarfs
Ba$ed 18 sep om 15:13 
Thank you. That's good advice. I appreciate your time too.
Marthenil  [auteur] 18 sep om 11:35 
If you REALLY want to keep using the CA launcher go to %appdata%/The Creative Assembly and delete the entire Launcher folder, that should fix it. You will need to reactivate your mods though.

But honestly, just use one of the community mod managers.
Ba$ed 18 sep om 1:52 
Okay, for me, there is no reloading animation. Curiously, again perhaps just for me, the Total War Launcher no longer recognises the mod. I can uninstall it, then reinstall it, and it is invisible when I start the launcher. When I reported the problem initially, the mod was visible in the launcher, but that is no longer the case after I uninstalled it and then reinstalled it.

Like Marthenil said, it looks like the only solution for me is to use a community mod manager.
Rustic Clover 14 sep om 17:09 
Yea this definitely still works for Empire handgunners for me, even when running a ton of mods.
Marthenil  [auteur] 14 sep om 2:16 
Either your mod is not properly activated (use one of the community mod managers) or the units in question are custom and their authors don't support reloading animations.
Ba$ed 12 sep om 7:40 
Noticed it not working for Empire units post 6.3 update
Megaladave 25 aug om 23:05 
pls update
Megaladave 23 aug om 21:32 
needs update
Vedat Çölgeçen 8 jul om 8:18 
pls update