Total War: WARHAMMER III

Total War: WARHAMMER III

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Reloading Animations
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Tags: mod
File Size
Posted
Updated
2.898 MB
4 Sep, 2022 @ 2:53pm
14 Sep @ 2:15am
18 Change Notes ( view )

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Reloading Animations

Description
---Updated for 6.1!

Reload:
load (something, especially a gun that has been fired) again.



Adds reloading animations to the following units (for now):
  • Kislev Streltsi
  • Dwarf Thunderers
  • Empire Handgunners
  • Sylvanian Handgunners
  • Vampire Coast Gunnery Wight
  • Free Company Militia
  • Sartosa Militia
  • All Witch Hunter variants


Mods using the same animations as the vanilla units should also get the updated animation!

Should not affect game balance, at all. Should be compatible with pretty much everything.


Next up: Ranald knows!

Please report any issues you may find so I can fix them!


Credits:
  • Phazer for QtRME
  • Frodo for RPFM
Popular Discussions View All (1)
10
1 Oct, 2023 @ 3:52am
Bug reports
Marthenil
434 Comments
OLIVERCFC26 19 Sep @ 5:50am 
can u do chaos dwarfs
Ba$ed 18 Sep @ 3:13pm 
Thank you. That's good advice. I appreciate your time too.
Marthenil  [author] 18 Sep @ 11:35am 
If you REALLY want to keep using the CA launcher go to %appdata%/The Creative Assembly and delete the entire Launcher folder, that should fix it. You will need to reactivate your mods though.

But honestly, just use one of the community mod managers.
Ba$ed 18 Sep @ 1:52am 
Okay, for me, there is no reloading animation. Curiously, again perhaps just for me, the Total War Launcher no longer recognises the mod. I can uninstall it, then reinstall it, and it is invisible when I start the launcher. When I reported the problem initially, the mod was visible in the launcher, but that is no longer the case after I uninstalled it and then reinstalled it.

Like Marthenil said, it looks like the only solution for me is to use a community mod manager.
Rustic Clover 14 Sep @ 5:09pm 
Yea this definitely still works for Empire handgunners for me, even when running a ton of mods.
Marthenil  [author] 14 Sep @ 2:16am 
Either your mod is not properly activated (use one of the community mod managers) or the units in question are custom and their authors don't support reloading animations.
Ba$ed 12 Sep @ 7:40am 
Noticed it not working for Empire units post 6.3 update
Megaladave 25 Aug @ 11:05pm 
pls update
Megaladave 23 Aug @ 9:32pm 
needs update
Vedat Çölgeçen 8 Jul @ 8:18am 
pls update