The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

1,893 ratings
Improved & Reworked Foes
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File Size
Posted
Updated
14.102 MB
11 Aug, 2022 @ 12:25pm
24 May @ 3:26am
74 Change Notes ( view )
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Improved & Reworked Foes

Description
Reworked Foes makes many of the game's enemies and bosses more interesting, balanced or harder by changing or even completely reworking them.



Features:
Over 30 changed bosses, including complete reworks!
Over 50 changed monsters, with many balance changes and unique reworks!
Toggleable quality of life features such as breakable Hosts and underground enemy indicators!

For a detailed list of changes visit our wiki[docs.google.com]
The mod has a built-in settings, changelog and credits menu you can access by pressing C!
Looking for the custom champions? They have been moved to a separate add-on mod!



Compatibility:
The mod is fully compatible with Enhanced Boss Bars!
For compatibility with Last Judgement, enable this mod!
For compatibility with HoneyVee's Monster Resprites, enable this mod!
For compatibility with The Void Re-Remastered, enable this mod!

The following mods are NOT COMPATIBLE and should not be used alongside this mod:
Hardmode Major Boss Patterns
Repentance Eternal Edition



Also available on GitHub[github.com]
Custom backgrounds used in the previews are from Improved Backdrops and Visuals
Popular Discussions View All (3)
381
12 Aug @ 7:02pm
Bugs / Compatibility Issues (READ BEFORE POSTING)
PixelPlz
173
29 Apr @ 9:50am
Feedback / Suggestions
PixelPlz
2
29 Aug, 2024 @ 3:56pm
for repentance
Drawfire05
888 Comments
ColorBlast9000 31 Aug @ 10:21am 
@PixelPlz

I already did it. I even installed only those and deleted my other mods, and the damn error persists.
I'm playing on Repentance+.
PixelPlz  [author] 30 Aug @ 12:05pm 
toggle them one by one and test like that
ColorBlast9000 29 Aug @ 11:37pm 
@PixelPlz

I have checked the mod folders that change some bosses such as The Beast and Satan, the only one that had the Delirium Forms folder was Satan's and I have deleted only that folder, otherwise no other mod has the Delirium Forms folder, so I don't know what the hell is going on since I have all the compatible mods that you frame in the description.
PixelPlz  [author] 29 Aug @ 2:43pm 
Make sure you only have the compatibility mods that you actually need. After that you should find out which specific ones are causing issues and report it to the creator of that compatibility mod since they aren't made or maintained by me.
ColorBlast9000 29 Aug @ 2:04pm 
@PixelPlz

To clarify, I'm subscribed to the mods you mention in the description for compatibility.

Some Delirium forms are bugged. The Fallen Angel has no animation, it just moves as a static, flickering image. The Blastocyst form doesn't appear at all. This is annoying because if I have to fight that boss in the void, I can't do anything since there's no boss to fight, just a shadow with no hitbox :cupdown:
Jestre The Grandest Fool 26 Aug @ 9:55pm 
Thirding all that, more fundamental to my modset than even FF!
Revalopod 26 Aug @ 6:10pm 
I agree, this mod has become compulsory to my Isaac experience, so any mod that isn't compatible I won't even consider using, because I don't want to disable this mod.

One of my favourite reworks is Steven. It's just so amazing and perfect, both more accurate and representative of its source, as well as just being a much more interesting and fun boss fight.

Despite being my favourite game, I have to admit many boss variants in the vanilla game are lazy reskins that barely do anything to differentiate themselves, like Chad, Gish, Steven, Blighted Ovum, and Triachnid. This mod makes them super cool, unique and memorable fights that are better than most boss fights in the base game, which is an insane accomplishment for a mod. And then it makes utter slogs like Scolex and Mask of Infamy actually bearable which is so goooooood.
Kudos.
PixelPlz  [author] 26 Aug @ 4:40pm 
<3
BooBoy456 26 Aug @ 12:04pm 
As someone who's favorite game is TBOI, I wanna just offer the kindest words I can to everyone who helped make this mod and continue updating it. This is, in my opinion and without exaggeration, the single best mod on the workshop to date.

I gush every time I see a boss with a new attack, or a "clone" enemy with an actually distinct purpose, as opposed to being a glorified Champion.

I could go on and on with every little enemy change or customize-able feature (which I highly appreciate), but I wouldn't want to make this comment longer than it already is, haha.

This mod makes the game so much more engaging with its combat and diversity, and if there was any mod on the workshop I'd want to see in the base game or in an Isaac 2, it would be this one.

So, from the bottom of my heart, thank you to everyone involved for making this awesome mod! I hope you wonderful people are doing great and go on to have blessed lives :p4g_smiling:
ElDiosDelYeyi 26 Aug @ 9:16am 
Can i still get archivements?