The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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Repentance Eternal Edition
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File Size
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41.615 MB
28 May, 2021 @ 10:37pm
6 Jun @ 10:21am
341 Change Notes ( view )
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Repentance Eternal Edition

Description
Eternal champions, now for Repentance! New champion variant for all bosses and monsters, reworked final bosses, new ambush room variant, all inspired by the classic game

What's new:
• Click here to view the full documentation of this mod[docs.google.com]
• Rebalances are disabled by default, enable it for a harder game
• New champion variant for all bosses and monsters, they are tougher and may drop a reward
• New challenge room variant, they have an angel item
• New transformation, you get it after picking enough eternal hearts
• Harder final bosses
• Reduced final bosses armor

Configuration:
> In game, press F3 to open the config menu, more instructions will appear on screen
> You can configure the mod on the go, no restarts required


Thanks for my friend Nioffe for almost every sprite
Popular Discussions View All (6)
10
9 Jan, 2022 @ 11:57am
Question: File 2 doesn't work
Arkaringa5
6
13 Jan, 2023 @ 4:13am
Request - Add "Mod Config Continued" Support
Azzy_Asurazariel
2
10 Jul, 2021 @ 10:56pm
Bug: Dross 2 Angel challenge room gave me normal Boss challenge room enemies
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736 Comments
Guilherme  [author] 4 Oct @ 10:06pm 
Sorry for anyone expecting an incompatibility patch for other big mods, this is not going to happen, mainly because I'm not that interested in modding currently for big projects anymore
Guilherme  [author] 4 Oct @ 10:05pm 
Gokudera ElPsyCongroo strange bug, testing here as you put here and it's working as intended, not sure what may be causing this
Gokudera ElPsyCongroo 3 Oct @ 3:43pm 
I also have a bug: when the chance to make all monsters eternal is set and max eternal monsters per room is = 0 (so that it triggers as per the description), chance to have an eternal monster spawn in a room is drastically reduced, even when set to 100%.
Having max eternal monsters per room to the default 3 fixes the issue. Tested with and without mods that resprite enemies to no noticeable effect
mata 3 Oct @ 3:02pm 
it will never me compatible with reworked foes?
Gokudera ElPsyCongroo 3 Oct @ 2:36pm 
Is the mod compatible with Last Judgement? (which resprites some enemies)
Guilherme  [author] 24 Aug @ 8:23am 
I tested a bit and looks like it works
Dr Fartstein 24 Aug @ 6:26am 
does this work with rep+?
Guilherme  [author] 16 Jul @ 7:10pm 
if not then I believe that it's an incompatibility with another mod
Guilherme  [author] 16 Jul @ 7:10pm 
these errors are from basic functions, so my guess is that the data somehow saved nil values so I suggest to delete the data that it may solve this problem
Busybody64 16 Jul @ 12:41pm 
"MC_PRE_NPC_UPDATE" from "eternal edition FOR REPENTANCE" failed: .../complete eternal repentance edition_2500963144/main.lua:520: bad argument #1 to 'FromAngle' (number expected, got nil)
Stack Traceback:
in method FromAngle
.../complete eternal repentance edition_2500963144/main.lua:520: in function 'EterepEnemyChasePlayer'
.../complete eternal repentance edition_2500963144/main.lua:3711: in function at line 3704