Space Engineers

Space Engineers

234 个评价
Guided Heli AA / AT / HE missiles & rocket pods
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Type: Mod
Mod category: Block, Other
文件大小
发表于
更新日期
20.532 MB
2022 年 7 月 27 日 下午 3:47
2022 年 8 月 6 日 上午 11:16
10 项改动说明 ( 查看 )

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Guided Heli AA / AT / HE missiles & rocket pods

在 Serža 的 2 个合集中
Military Engineers (Massive Combat Enhancement)
254 件物品
everything
127 件物品
描述
Guided missiles + rocket pods for helicopters!

LINK FOR WeaponCore VERSION:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2866060924


In/visible ammo script! Insert ammo for visual effect first. No ammo = empty pods / racks

How to: Just lock onto target while you are sitting in cockpit and shoot via toolbar like normal.

Lock-on distance increased to 7,5km!

Warning sound triggers when enemy player locks on you!

Contains:
- Pylon (Merge Block) - Optional, 2 sizes. Add to helicopter wing for attachment points.

- Drop tank (Warhead) - Small explosion radius. Can be detached via Pylon like a bomb.
(PS: if I figure some better conveyor lines I will make it hydrogen tank again)

- AT Racks (Guided) - 4 sizes. Slow missiles against armored ground targets within 4,3km.
- AA Racks (Guided) - 4 sizes. Fast missiles against evasive air targets within 7km.

(1x AA + 1x AT have offset versions for wing-end installation!)

- Rocket Pods (Dumbfire) - 3 sizes. Fast HE rockets with small blast radius. Range: 3,6km
- Missile Pods (Guided) - 3 sizes. HE missiles with medium blast radius. Range: 4,8km
- Torpedo Pods (Guided) - 3 sizes. Slow HE missiles with huge blast radius. Range: 5,7km

- Flares / Smoke screen WIP - countermeasures against seeking missiles. STILL WORKING ON IT


Weapons have to be powered to see the ammo in it once loaded.

Repaint / rebuild the weapons to reset ammo visibility if glitched!

Server friendly - LODs included
Ammo Craftable in normal Assembler!



Everybody has my permission to reupload this mod!
How to guide https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2079082667

Blender models:
AA:
https://www.dropbox.com/s/qvi15r75ayqopzo/AAM.blend?dl=0 (.blend)
https://www.dropbox.com/s/pv0mq6wbbou306o/AAM.blend1?dl=0 (.blend1)

AT:
https://www.dropbox.com/s/3248bogg1xunp6y/ATM.blend?dl=0 (.blend)
https://www.dropbox.com/s/6ad7ldcn6mrfewh/ATM.blend1?dl=0 (.blend1)

HE:
https://www.dropbox.com/s/l4e7pqdxkl6zjhk/HE.blend?dl=0 (.blend)
https://www.dropbox.com/s/v0vaghaxgp3pt3h/HE.blend1?dl=0 (.blend1)

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Special thanks to craze :) for sharing great pictures of this mod in action.

Used assets:
Hangar: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2459004853
Heli: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1671301876
APC: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2605940732
热门讨论 查看全部(1)
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2022 年 12 月 8 日 下午 10:24
Crash when locking onto enemy grid
V L A X
196 条留言
Cona6789 8 月 18 日 下午 4:12 
how much do i have to pay you to find the time to fix this mod
Serža  [作者] 4 月 10 日 上午 12:23 
anyone who wants to fix this mod is free to do so cause i wont
StanTheManPC 4 月 6 日 下午 7:51 
Using the AA missiles crashes the game as soon as the pylon is placed.
DMMWolf 2024 年 11 月 29 日 上午 3:59 
@Navametal One of your other mods is using WeaponCore as a dependency, Making you run WeaponCore. WeaponCore is no longer compatible with anything not WeaponCore, and will give you a removal warning. Without WeaponCore in your world, you would receive no such warning. I am actively using this version without problem as we speak.

Also, the author, Serža, did not make the WeaponCore adaptation of his mod. Someone else did.

OF course the weapons from this no long show up in the G-menu unless you search for them directly so if anyone wants to pick this up as a Vanilla or Vanilla+ Variant and perhaps fix that......
Navametal 2024 年 11 月 6 日 下午 7:00 
Did you merge this with the WC version? Anytime I use it now it says it's incompatible because of WC.
Layzanya 2024 年 9 月 19 日 下午 5:10 
Heya, I've been testing around with the mod and found that players in seats can be locked onto in addition to the target grid- and when you do it will fail to lock onto them. (I've messed with the character targeting component/script but I'm learning the code and learning coding line by line)

I'm not asking for a fix, but I was wondering if you knew off the top of your head what's causing character lock to be visible?
Lucas Inácio 2024 年 2 月 23 日 下午 12:20 
Excelent mod!!! But, any chance of update to use the targeting feature of AI blocks? I'd like to use in CTC defense points.
Rightraoedhelontidae 2023 年 12 月 12 日 下午 1:14 
Thank you very much!
Serža  [作者] 2023 年 12 月 12 日 上午 11:16 
@Righty I lack time. Everyone is free to modify and reupload any of my mods under all circumstances. Good luck
Rightraoedhelontidae 2023 年 11 月 26 日 上午 9:37 
Also, could i reupload your mod and modify the values of the missiles? Ill give credits of course, and links to this page :steamthumbsup: