Noble Fates

Noble Fates

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KFarming
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Compatibility: v0.30, v0.29, v0.28, v0.27, v0.26
File Size
Posted
Updated
6.041 MB
12 Apr, 2022 @ 11:13am
23 Jul, 2022 @ 2:22am
17 Change Notes ( view )

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KFarming

In 1 collection by Karma Drak
KARMA ADVICE
23 items
Description
KFARMING
by KarmaDrak and Kristvirtus



Want your farming fix? Now you will be able to plant your own potatoes, cabbages, tomatoes and create a marvellous apple orchard. With your Apples you will please your nobles with fruit, cider and APPLEPIES! Got potatoes for the stew? Sure, but the marvellous vodka they give is awesome too.
Your animals need food? Plant your own hay field and farm dense grass conveniently...
Your tavern now has vodka and cider, maybe get them on the table or showcase in your alcohol cabinet?
Promising? Wait till you know that you will have a farming station too!

  • You can use the farming station to extract seeds from every plant or flower (modded or vanilla)
  • Adds fully growable appletrees, tomato plants, cabbages and potato plants
  • Adds hay farming for mass feeding your animals by harvesting even more grass at mid to end-game
  • Adds the ability to plant and harvest hay to feed your animals or make roofs
  • Adds Potatoes, Tomatoes, goblin fruit, Cabbages and Apples for your meals
  • Adds seeds for Apples, Tomatoes, Cabbages, hay, goblin fruit and potatoes
  • Adds vodka, grog and cider made with potatoes, goblin fruit and apples respectively at the Winery
  • Adds Applepie as food, cooked at the stove and as a tabletop decoration item
  • Adds Cider mugs, Grog and Vodka bottles as tabletop decoration
  • Adds an Alcohol Cabinet for your tavern
  • All vegetables can be used in all type of meals


  • No incompatibilities known
  • CAN be added mid-game
  • CANNOT be removed mid-game


All constructive criticism and suggestions will be welcomed, looked upon and pondered. Be polite and we can both get the mod better, balanced and tailored.
Do avoid those requests like «can we have this and this in a separate mod» or stuff like that, remember this is voluntary work and dedication to the community and my mods will obviously follow my vision of logic.
You can contact me on Noble Fates' discord, on the comments below or on twitch.
ENJOY THE MOD!



Let us join our hands to Krisvirtus for some of the 3D Models!
Thanks to Noble Fates devs being such good devs and openminded

Many thanks to the NF dev team

[ko-fi.com]

[www.twitch.tv]
43 Comments
Tauschung 22 May @ 10:30am 
Would love if the crops added by this mod had their decay slowed by temperature like base game crops do. If you put them in the freezer right now they still decay over time.
AVNlover67 21 May @ 11:42am 
Does this still work?
Midnight 20 Nov, 2024 @ 1:03pm 
seeds in huge quantities. I have 20-40k seeds. At the moment there are 200-400 vanilla analogues. it broke the balance.
need to reduce amount by x100
Midnight 18 Nov, 2024 @ 12:54pm 
its ok 100500 mods seeds in my kingdoms in 1st winter?
i killing every who come and have 100500 seeds.
Karma Drak  [author] 1 Jun, 2024 @ 3:41am 
@ttr
Will take a look at it somewhere next week hopefully
ttr 30 Apr, 2024 @ 12:16pm 
Hey,
Any chance to re-view decay values? it seems they are way too high.
eg, apple pie is 5y, apple is 2y.
Comparing to vanilla, this should be 3-4d for raw food.
I would say perhaps potato/cabbage should be ok for 1-2y
Anarch Cassius 29 Apr, 2024 @ 5:54pm 
Is is possible to have the alcohols as alcohols instead of food items? As it stands they aren't counted for the Let's Drink belief and I don't think for Dwarven requirements either.
Ayla Alteria 6 Apr, 2024 @ 4:59pm 
Not sure if its entended, but can you only plant hay seeds in the hay farms? because when you harvest them it gives you grass seeds instead of hay seeds. so do you only get the seeds from the vendors?
Karma Drak  [author] 3 Oct, 2023 @ 1:47am 
Not that i know of
[DiFe]LordCracker 2 Oct, 2023 @ 2:23pm 
Hi first of all thx for the work, a simple question is there a function where i could disable seeds? (Im coming from RimWorld :D )