RimWorld

RimWorld

60 vurderinger
Lizardman (Continued)
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Mod, 1.3, 1.4, 1.5, 1.6
Filstørrelse:
Offentliggjort:
Opdateret:
1.904 MB
12. mar. 2022 kl. 8:52
13. juni kl. 14:32
12 ændringsbemærkninger ( vis )

Abonner for at downloade
Lizardman (Continued)

I 2 samlinger af Zaljerem
Zal's Continued Mods
547 genstande
Race Mods
63 genstande
Beskrivelse
Original mod by Undereastern
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1380836542
If the original author requests it, I will remove this update.


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No changes from the original mod's values.

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Original mod notes (0.18):


Version: 1.2


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Requires

Hugslib
Humanoid Alien Races Framework
Jecstools
**************************************************************


Tear Enemies, *♥♥♥♥ that Furries*, Eat Humans
Barbaric Lizardman has come.


This mod adds a playable lizardman race, Medieval Lizardman kingdoms, their equipments and a new scenario.
Lizardman have superior physical powers than regular human race. Their claws are as strong as that of grizzly bear and as smart as a little bit dull human. They can even eat raw human corpses without any penalties.
However, the fact that they are carnivorous and cold-blooded animals can be hurdles to them.
Play Fun!


* They are not a kind of space reptilian.
* They are not Dragonborn. So please don't ask me make them use breath weapon.
* Please do not make your humans wear apparels designed for lizardman. Think that you don't wear your puppy's clothes although you can wear it.
* If you want lizardman on Carnosaurs - Install Giddy-up and Dinosauria.

55 kommentarer
DerpyCharizard 24. sep. kl. 23:08 
Do I... really need to use JecsTools for this?
Qlamer53 23. aug. kl. 8:37 
can someone tell me why anytime i use this mod it only spawns like 3 factions.
dfifd 20. aug. kl. 3:29 
I was comissioned to make an expansion for this mod.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3531828132
Zal is free to use any of the textures or XML that are included in the mod to update this original one.
Sophie the Opossum 20. juni kl. 14:05 
This mod doesn't seem to have humanoid alien races set as a dependency in the XML
Ezail 22. maj kl. 22:14 
I know next to nothing about modding haha
Zaljerem  [ophavsmand] 17. apr. kl. 13:56 
Absolutely. I will try to update most everything. Sadly, things did get left behind from 1.4 - 1.5, and probably will for the next update as well. Nothing is stopping anyone from stepping up and updating anything I might have to leave behind; in fact, I encourage it! Don't even ask, just make sure to reference the original author.
Ezail 17. apr. kl. 11:34 
are there any plans to update the mod? If not, that's cool, I'm just asking
Zaljerem  [ophavsmand] 26. dec. 2024 kl. 8:24 
Make a local copy and start editing it?
TheColdTurtle 26. dec. 2024 kl. 8:14 
Owlchemist deleted his mod, what now
SwampKing 19. juli 2024 kl. 7:27 
is anyone else getting the issue where their heads are being swapped back to human heads?