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or if you have the long war smg pack +AllowedWeapons=(SlotType=eInvSlot_PrimaryWeapon, WeaponType="rifle") (as LW2 is designed for vanilla xcom 2 and not WOTC they are classed as assault rifles and not the skirmishers bullpups)
I have all dependencies installed. I'm just not quite sure why this perk is trying to use the secondary weapon specifically. In the mission prep screen the tooltip for the perk says "Firing your secondary weapon with your first action no longer ends your turn".
But another modded class called the Infiltrator has a perk with the exact same name and icon, except its description has a blank space in lieu of "secondary weapon". And the perk works correctly on that class.
If you unequip the spark for a gremlin, you lose access to equip the spark again