Space Engineers

Space Engineers

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Hyperspace Jump (Homeworld)
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Type: Mod
Mod category: Script
Tamaño
Publicado el
Actualizado el
475.063 KB
25 AGO 2021 a las 4:59
9 SEP 2023 a las 8:07
10 notas sobre cambios ( ver )

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Hyperspace Jump (Homeworld)

Descripción
Homeworld-style jump effect. Triggers on jump and supports subgrids


Controls

The effect will automatically play when a ship jumps.

If the effect spawns in the wrong direction, make sure your cockpit is marked as "Main Cockpit"


The color can be configured in the custom data of a jump drive, eg:

color=255,0,255,255;

(Red, Green, Blue, Alpha)

There needs to be a ";" after the color for it to work.


Credits

- Consty for the jump audio
- Commander Riggss for the idea

Reuploading: If you want to reupload this mod with different code / visuals, feel free. You must credit this original mod in the description of your reupload
144 comentarios
SGC | Sernikb 25 OCT a las 11:15 
thank you so much for creating this :trophy:
S2 Marcus374 24 AGO a las 14:35 
I was wondering if you had some free time to go over how this mod works in detail. Im wanting to make a mod based off this one and i was wanting to understand yours better
AnoraPeart 1 AGO a las 11:48 
hey found a minor error in the log for your mod nothing big that could cause a crash but the error will be listed every time its used

Hyperspace Jump (Homeworld) defines 3D sounds that are stereo (must be mono for 3D). That’s a known crash trigger when those sounds initialize/play.
→ Example lines: “must be in mono, got 2 channels.”
LexiTheFox 23 MAR a las 5:15 
could you assist with making a warp using this feature?, theres a warp from a show that works like this, its jus the wrong shape and colour from it
dayus713 5 NOV 2024 a las 6:51 
main cockpit will affect how the window will form as well, it orients itself off of the main cockpit
[ARMCO] Fyrebird721 4 NOV 2024 a las 22:57 
...Jump Window seems to...develop 90 degrees left from forward...and it still allows the normal jump animation to run, for me... but i'mma double check my modlist before confirming the animation thingy
Catanchovy 1 NOV 2024 a las 8:40 
also big problem, that effect works with big frame, with small ones, that come to each ship block, u can't pain em ther always blue, like on screenshot
Catanchovy 1 NOV 2024 a las 8:37 
with proto it works, but if u have scripts etc, it will ruin it after 1 jump, cuz recreate ship block by block
OnyxGuardian1337 29 OCT 2024 a las 10:16 
@Willchill did you TRY it with prototech? This mod hasn't been updated in like a year
Willchill 29 OCT 2024 a las 9:21 
Does this work with prototech?