Garry's Mod

Garry's Mod

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Dr>Breens Private Reserve Weaponry
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay
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112.698 MB
3 jun, 2021 @ 6:12
20 sep @ 13:24
218 ändringsnotiser ( visa )

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Dr>Breens Private Reserve Weaponry

I 3 samlingar av Bad Dreems
Dr Breen's Private Reserve
4 artiklar
Azbr's Hot Juice Box
42 artiklar
Azbr's Onslaught
12 artiklar
Beskrivning
In the midst of the gruesome Private Reserve wars, the defenders were low on supplies and desperate for dependable weaponry.

Dr Breen himself cobbled together an arsenal of weapons using his very own reserve to provide for his soldiers.

Absolutely NO addons or mounted games required.

FEATURES:

61 Weapons partially constructed by cans.


4 Tiers of wearable body armor, including experimental power armor.

Custom ammunition types including pickups for all weapons.

Programmable Vending Machine Sentry guns with link terminals and maintenance tools.

Alternate Ammo types & Weapon firemodes (Accessed by opening your Context Menu (Default: C) with suitable weapon.

Weapon stat augmentation (Q Menu > Options > Azbr > Dr Breen's Private Reserve)

Custom weapon effects and bullet casings (All made from stock assets)

You need not worry about addons that replace your stock HL2 / CS:S weapon models, this addon uses standalone copies of them and will not be affected



CREDIT: SWEP Construction Kit
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=109724869


*WARNING*

This addon is held together by duct tape and bubblegum. I've done my best to squash all of the bugs and squeeze every bit of performance I can out of it... Still some things sneak through me, so if you encounter any issues with the addon PLEASE report then in the appropriate Bug Reports discussion.
Populära diskussioner Visa alla (7)
347
22 jul @ 16:09
KLISTRAD: Suggestions?
Bad Dreems
223
15 sep @ 0:33
KLISTRAD: Bug Reports.
Bad Dreems
17
15 nov, 2023 @ 19:58
KLISTRAD: Suggested Ammotypes?
Bad Dreems
829 kommentarer
dr breen's private weapons
Gordan Freeman 11 okt @ 15:56 
first good thing dr breen did.
Shroud 26 sep @ 10:45 
ty for updating his is very good creator
Bad Dreems  [skapare] 20 sep @ 13:02 
SFX Issue found, fix inbound.
Bad Dreems  [skapare] 20 sep @ 5:29 
OK weird question to ask but:

Anybody who is running the x86 chromium branch of GMod, have you been having issues with the SFX for some of the weapons?

I discovered that select weapons such as AC-21 and PopCap were failing to play their drawing / reloading sounds. Nothing resolved this issue except going back to the normal branch
Joeph21 1 sep @ 4:08 
thanks
Bad Dreems  [skapare] 31 aug @ 9:03 
Power armor abilities are now bindable through the options menu
Joeph21 30 aug @ 6:47 
can you add a power armor manuel pls?
Bad Dreems  [skapare] 27 aug @ 18:33 
Good news everyone!
By demand, you can now rebind the ammo / firemode menu!

Check out Q > Options > Azbr > Private Reserve Weaponry Settings.

The Default key is still C.
Bad Dreems  [skapare] 24 aug @ 16:49 
It's been a while, to make up for it I bring a new [A] Class Weapon: The PRCW.
It's nothing amazing but I think we could do with a couple more weapons like that, classic AR's and SMG's.

ALSO: Coming soon will be the ability to rebind the Ammo menu.