RimWorld
157 lượt đánh giá
Archotech Race
3
   
Giải thưởng
Yêu thích
Đã yêu thích
Bỏ thích
Mod, 1.2, 1.3, 1.4, 1.5, 1.6
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4.724 MB
28 Thg05, 2021 @ 9:42am
6 Thg08 @ 10:59am
42 ghi chú thay đổi ( xem )

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Archotech Race

Mô tả
This mod adds an Archotech race to the game and some backstories for them

They don't need to eat nor sleep and are stronger but are more sensitive to psychic influences



Change if they have hair or not on the Vanilla Expanded Framework's settings

Did you find a bug? Do you have suggestions? Leave a comment

Compatibility:
Adds Save Our Ships 2's bionics and EVA capabilities to them
Rimnauts 2's Vacuum doesn't affect them

Neronix's retexture
169 bình luận
noddistVitae  [tác giả] 13 Thg09 @ 7:32pm 
it's already 1.6
BaguetteMan 13 Thg09 @ 4:49pm 
1.6 when?
PIOᑎᕮᕮᖇ 27 Thg07 @ 3:43am 
1.6?
Kihtan 10 Thg05, 2024 @ 2:48pm 
Thank you.
noddistVitae  [tác giả] 9 Thg05, 2024 @ 2:41pm 
Fixed, thanks for the logs
Kihtan 9 Thg05, 2024 @ 1:10pm 
Kihtan 9 Thg05, 2024 @ 12:59pm 
Does anybody else have a bug where the archoteck colonists wounds dont register? They just go on like nothing happened with twenty fresh wounds listed but when i tell them to go heal the medical bed says that they arent hurt and every 2 seconds a message pops up that "Whatshisname" is fully healed. The only thing they actually lie down for is threating infections and astma.
Mismagius 7 Thg05, 2024 @ 3:00pm 
sounds great, thank you. also sorry for deleting that comment from earlier, it was an accident...
noddistVitae  [tác giả] 7 Thg05, 2024 @ 2:55pm 
will add deprecated to the title and link to nameless' mod when it's out
noddistVitae  [tác giả] 7 Thg05, 2024 @ 2:52pm 
temporarily of course