RimWorld
156 értékelés
Archotech Race
3
   
Díjazás
Kedvenc
Kedvenc
Törlés
Mod, 1.2, 1.3, 1.4, 1.5, 1.6
Fájlméret:
Közzétéve:
Frissítve:
4.724 MB
2021. máj. 28., 9:42
aug. 6., 10:59
42 változásjegyzék ( megnézés )

Feliratkozás a letöltéshez
Archotech Race

Leírás
This mod adds an Archotech race to the game and some backstories for them

They don't need to eat nor sleep and are stronger but are more sensitive to psychic influences



Change if they have hair or not on the Vanilla Expanded Framework's settings

Did you find a bug? Do you have suggestions? Leave a comment

Compatibility:
Adds Save Our Ships 2's bionics and EVA capabilities to them
Rimnauts 2's Vacuum doesn't affect them

Neronix's retexture
169 megjegyzés
noddistVitae  [készítő] szept. 13., 19:32 
it's already 1.6
BaguetteMan szept. 13., 16:49 
1.6 when?
PIOᑎᕮᕮᖇ júl. 27., 3:43 
1.6?
Kihtan 2024. máj. 10., 14:48 
Thank you.
noddistVitae  [készítő] 2024. máj. 9., 14:41 
Fixed, thanks for the logs
Kihtan 2024. máj. 9., 13:10 
Kihtan 2024. máj. 9., 12:59 
Does anybody else have a bug where the archoteck colonists wounds dont register? They just go on like nothing happened with twenty fresh wounds listed but when i tell them to go heal the medical bed says that they arent hurt and every 2 seconds a message pops up that "Whatshisname" is fully healed. The only thing they actually lie down for is threating infections and astma.
Mismagius 2024. máj. 7., 15:00 
sounds great, thank you. also sorry for deleting that comment from earlier, it was an accident...
noddistVitae  [készítő] 2024. máj. 7., 14:55 
will add deprecated to the title and link to nameless' mod when it's out
noddistVitae  [készítő] 2024. máj. 7., 14:52 
temporarily of course