XCOM 2
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[WotC] Configurable Objective Health
   
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2021년 4월 14일 오전 11시 16분
2021년 8월 18일 오전 3시 16분
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[WotC] Configurable Objective Health

설명
What it do?
Allows you to configure all Destroyable Objectives HP-values.
The changes made by Configurable Protect Device are already included with the same default values, making that mod redundant, and probably incompatible.

Most of the functionality was adapted from the similiar feature found in Long War of the Chosen.

Compatible with RedDobes Chosen Avenger Defense Revamped.

Why it do?
Because the Disruptor thingy in Avenger Defense and the Chosen Sarcophagus don't have enough health for lategame or bigger squads.

Configuration
Default Values:
  • Avenger Defense; with 20 > 40 > 60hp starting from FL1 > 9 > 16. Vanilla is always 16hp (on legend).
  • Chosen Sarcophagus, with 80 > 100 > 120hp starting from FL1 > 15 > 19. Vanilla is always 80hp (on legend).
  • Protect Device; same as Configurable Protect Device, so 32 > 48 > 72hp at FL 1 > 7 > 13.
  • Destroy Relay; same as Configurable Protect Device, so 6 > 12 > 18hp at FL 1 > 7 > 13.
  • Avenger Assault ACV 18 > 24 > 32hp from FL1 > 15 > 19. Vanilla is always 18hp.
  • Avenger Assault Gun 48 > 64 > 72hp from FL1 > 15 > 19. Vanilla is always 48hp.
Beta-Strike will quadruple these values, so set the hp to 1/4th of the desired HP when using it

Example snippet of the configuration from XComGame.ini:
[ConfigurableMapObjectiveHP.X2EventListener_ObjectiveHP] +ObjectiveOverride = ( \\ MissionNames[0] = "DestroyRelay", \\ Rules[0] = (HP = 6, MinFL = 1), \\ Rules[1] = (HP = 12, MinFL = 7), \\ Rules[2] = (HP = 18, MinFL = 13), \\ ObjectiveNames[0] = "Mission_Assets.DestroyObject.Toughness_AlienRelay_T1", \\ ObjectiveNames[1] = "Mission_Assets.DestroyObject.Toughness_AlienRelay_T2", \\ ObjectiveNames[2] = "Mission_Assets.DestroyObject.Toughness_AlienRelay_T3" \\ )

Explanations also found in XComGame.ini:
MissionNames : List of MissionNames where these rules should apply ObjectiveNames : List of Toughness Archetypes that we want this group to change Rules : List of ForceLevel Specific rules HP : Desired Objective HP MinFL : Minimum (inclusive) FL

Most likely Incompatible Mods
  • Long War of the Chosen - as mentioned, it already has this functionality included.
  • Configurable Protect Device - Redundant with the default configuration, run both at your own risk.
댓글 30
TePª  [작성자] 2024년 8월 25일 오전 6시 00분 
Also yes it was a joke requirement about mod users not reading the text displayed in big bold letters that I left there for a week
TePª  [작성자] 2024년 8월 25일 오전 5시 58분 
Indeed it is not a mod, it is a question for the user whether they have acquired such an ability.
Phoenix 2024년 7월 7일 오전 12시 21분 
So on Avenger Assault, the tanks and power generator health bars show up incorrectly. They're 24/18 and 64/48 and the preview when going to shoot them shows that you'll do zero damage as well. Is there a way to fix this maybe?
https://imgur.com/a/SQtS7C0
https://imgur.com/a/33oHytH
https://imgur.com/a/JD1FEZP
LightenedDark 2024년 6월 24일 오후 3시 01분 
sectopods and andromedons, etc can still walk in its square and instantly destroy a 100 hp protect the device, right?
TePª  [작성자] 2023년 10월 23일 오전 3시 21분 
Thanks for investigating! Added a note.
Hjoyn 2023년 10월 22일 오후 2시 51분 
I did some testing, and it seems that beta strike applies a 4x multiplier to the value set in your configs for the hp of the protect device objective. I don't know if this applies to other stuff as well yet. It might be something to add a comment in the configs or take into account in the code. Save reload did not impact the hp.
TePª  [작성자] 2023년 10월 21일 오후 3시 37분 
Yep, and that makes it harder to find the cases when it doesn't work right
Hjoyn 2023년 10월 21일 오후 3시 35분 
I wasn't using lwotc, but nor did I try a reload. If I run into it again, I'll try a reload, but it's quite difficult to get the game to actually show me the hp of environmental objects like the objective.
TePª  [작성자] 2023년 10월 21일 오전 10시 37분 
Beta strike is weird and does some funky scaling to destructible hp... didn't bother to check further
- Or -
You are using this with LWotC and there are 2 conflicting truths and nobody knows which is used
- Or -
it just sometimes doesn't work and a save&reload fixes it xD
Hjoyn 2023년 10월 21일 오전 10시 24분 
When playing with beta strike, a protect device objective configured to have 24 hp instead had 100 hp. Any idea what's going on with this?