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Zgłoś problem z tłumaczeniem
https://www.reddit.com/r/xcom2mods/wiki/mod_troubleshooting
[0075.43] ScriptLog: MFSC: Patching schematics <---- what is this?
[0075.98] Log: Crash Detected: Dumping
I thought it might be [WOTC] Multiple Sitreps 2.0: Guaranteed & Categories or Multiple Faction Soldier Classes but ive removed them both just to test it and still get the error. (also tried it without MOCX)
It sounds like you're using a pretty complicated mod set up, all out of mods which I don't use. Sorry, but I don't have time to figure it out for you. I'll say that you can use Weapon Skin Replacer or Template Master to override the clip size of almost any weapon.
I went through every single file in and did not fine the clip size for any laser weapon only the base game weapons... why i need to change it i run a mod that add limited reloads but the Laser SPARK Heavy Cannon - RS-9 Redace Superlaser and Hunter Rifle have to small of a clip so i run out of ammo to fast even at most i can only kill 5 alien with the Heavy Cannon - RS-9 Redace Superlaser be for run out of ammo completely on the mission i fix that with the base SPARK Heavy Cannon but i can't fine a way in mod jam to do the same to the Heavy Cannon - RS-9 Redace Superlaser or laser hunter. so im asking if i sub to this mod would it overwrite Mod Jam laser file so i can change and fix my issue with running out of ammo
I don't understand your question, but you can probably change clip size in Mod Jam configs.