Survivalist: Invisible Strain

Survivalist: Invisible Strain

Ocen: 587
Magnum
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2
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Tagi: IsMod
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32.383 MB
17 stycznia 2021 o 10:38
17 stycznia 2021 o 16:42
Listy zmian: 2 ( zobacz )

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Magnum

Opis
Shoot zombies with slightly bigger bullets! This is an example mod to demonstrate how to add new weapon models to the game.
Komentarzy: 22
zeeb 28 kwietnia 2024 o 19:49 
Can NPCs spawn with this weapon? If not, is it planned to be added?
zeeb 23 kwietnia 2024 o 15:41 
@123 I recommend Blender for your 3D modelling needs. It's free, open-source and of high quality.
JOЯDAИ 3 grudnia 2023 o 21:14 
Confirmed this mod still works. Found the gun and the ammo.
DryRabbit 19 lipca 2023 o 7:18 
Hey Bob, I searched the whole map (a large world) and I didn't find the gun. Only the magnum ammo?
123 7 lipca 2023 o 2:32 
How did you model this? Do you have a program?
Snako [MCC] 23 marca 2023 o 18:46 
I would like to have permission to put this item in a mod I'm creating :lunar2019grinningpig:
Darkside99x 4 sierpnia 2022 o 14:43 
Mod no longer working on my end.
ViryaDraco 8 maja 2022 o 18:16 
Does this mod still work with the current Base and Beta version? Because im get this message entering my saved game

AssetBundle 'AssetBundles\magnum' can't be loaded because another AssetBundle with the same files is already loaded.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.AssetBundle:LoadFromFile (string)
Story:LoadAssetBundles () (at C:/Survivalist2/Assets/Scripts/Story/Story.cs:661)
Story:LoadAssetBundlesOnMainThreadIfNeeded () (at C:/Survivalist2/Assets/Scripts/Story/Story.cs:724)
GameImpl:Update () (at C:/Survivalist2/Assets/Scripts/Game/GameImpl.cs:1461)
Launcher:Update () (at C:/Survivalist2/Assets/Scripts/Game/Launcher.cs:161)

[C:/Survivalist2/Assets/Scripts/Story/Story.cs line 661]
Bob  [autor] 15 marca 2022 o 18:37 
should be!
💗☠Pleasedontkillme🌟 15 marca 2022 o 7:59 
The last comment was last year. Is this mod still working?