Survivalist: Invisible Strain

Survivalist: Invisible Strain

503 ratings
Magnum
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Tags: IsMod
File Size
Posted
Updated
32.383 MB
17 Jan, 2021 @ 10:38am
17 Jan, 2021 @ 4:42pm
2 Change Notes ( view )

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Magnum

Description
Shoot zombies with slightly bigger bullets! This is an example mod to demonstrate how to add new weapon models to the game.
22 Comments
zeeb 28 Apr, 2024 @ 7:49pm 
Can NPCs spawn with this weapon? If not, is it planned to be added?
zeeb 23 Apr, 2024 @ 3:41pm 
@123 I recommend Blender for your 3D modelling needs. It's free, open-source and of high quality.
JOЯDΛИ 3 Dec, 2023 @ 9:14pm 
Confirmed this mod still works. Found the gun and the ammo.
DryRabbit 19 Jul, 2023 @ 7:18am 
Hey Bob, I searched the whole map (a large world) and I didn't find the gun. Only the magnum ammo?
123 7 Jul, 2023 @ 2:32am 
How did you model this? Do you have a program?
Snako [MCC] 23 Mar, 2023 @ 6:46pm 
I would like to have permission to put this item in a mod I'm creating :lunar2019grinningpig:
Darkside99x 4 Aug, 2022 @ 2:43pm 
Mod no longer working on my end.
ViryaDraco 8 May, 2022 @ 6:16pm 
Does this mod still work with the current Base and Beta version? Because im get this message entering my saved game

AssetBundle 'AssetBundles\magnum' can't be loaded because another AssetBundle with the same files is already loaded.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.AssetBundle:LoadFromFile (string)
Story:LoadAssetBundles () (at C:/Survivalist2/Assets/Scripts/Story/Story.cs:661)
Story:LoadAssetBundlesOnMainThreadIfNeeded () (at C:/Survivalist2/Assets/Scripts/Story/Story.cs:724)
GameImpl:Update () (at C:/Survivalist2/Assets/Scripts/Game/GameImpl.cs:1461)
Launcher:Update () (at C:/Survivalist2/Assets/Scripts/Game/Launcher.cs:161)

[C:/Survivalist2/Assets/Scripts/Story/Story.cs line 661]
Bob  [author] 15 Mar, 2022 @ 6:37pm 
should be!
💗☠Pleasedontkillme🌟 15 Mar, 2022 @ 7:59am 
The last comment was last year. Is this mod still working?