Survivalist: Invisible Strain

Survivalist: Invisible Strain

585 arvostelua
Magnum
4
2
2
   
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Tunnisteet: IsMod
Tiedostokoko
Julkaistu
Päivitetty
32.383 MB
17.1.2021 klo 10.38
17.1.2021 klo 16.42
2 muutosilmoitusta ( näytä )
Kuvaus
Shoot zombies with slightly bigger bullets! This is an example mod to demonstrate how to add new weapon models to the game.
22 kommenttia
zeeb 28.4.2024 klo 19.49 
Can NPCs spawn with this weapon? If not, is it planned to be added?
zeeb 23.4.2024 klo 15.41 
@123 I recommend Blender for your 3D modelling needs. It's free, open-source and of high quality.
JOЯDAИ 3.12.2023 klo 21.14 
Confirmed this mod still works. Found the gun and the ammo.
DryRabbit 19.7.2023 klo 7.18 
Hey Bob, I searched the whole map (a large world) and I didn't find the gun. Only the magnum ammo?
123 7.7.2023 klo 2.32 
How did you model this? Do you have a program?
Snako [MCC] 23.3.2023 klo 18.46 
I would like to have permission to put this item in a mod I'm creating :lunar2019grinningpig:
Darkside99x 4.8.2022 klo 14.43 
Mod no longer working on my end.
ViryaDraco 8.5.2022 klo 18.16 
Does this mod still work with the current Base and Beta version? Because im get this message entering my saved game

AssetBundle 'AssetBundles\magnum' can't be loaded because another AssetBundle with the same files is already loaded.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.AssetBundle:LoadFromFile (string)
Story:LoadAssetBundles () (at C:/Survivalist2/Assets/Scripts/Story/Story.cs:661)
Story:LoadAssetBundlesOnMainThreadIfNeeded () (at C:/Survivalist2/Assets/Scripts/Story/Story.cs:724)
GameImpl:Update () (at C:/Survivalist2/Assets/Scripts/Game/GameImpl.cs:1461)
Launcher:Update () (at C:/Survivalist2/Assets/Scripts/Game/Launcher.cs:161)

[C:/Survivalist2/Assets/Scripts/Story/Story.cs line 661]
Bob  [tekijä] 15.3.2022 klo 18.37 
should be!
💗☠Pleasedontkillme🌟 15.3.2022 klo 7.59 
The last comment was last year. Is this mod still working?