Starbound

Starbound

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Arcana

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[www.patreon.com]




Update v1.4.0, Everblue Trial

Everblue Trial adds several new dungeon encounters, two new minibosses as well as 26 new crew types!

Visit Shining Sea and Azure Desert planets to find the new underwater dungeons, as well as a new Arcanian settlement of mages and sorcerers.

To find the new crew members, visit Lighthaven's new Recruitment Board for hourly refreshed crew contracts, or by completing npc quests & finding contracts in chests.


Highlights:

- Added the Sealed Ark, an Arcanian vessel left to slumber in the deep seas, along with a new miniboss. This encounter can be found on the sea floor of Shining Sea planets.

- Added the Oceanic Maze, a mini encounter found in Shining Sea planets.

- Added the Arcane City, a bustling oasis and a crossroad for all things magic, settled by mage scholars and alchemists. This is primarily found in desert-like planets.

- Added New Crew Types with various crew bonuses and specializations.

- Added an experimental Upgrade Station for upgrading unique weapons up to Tier 10, obtained by completing any corridor dungeon.




26 New Crew Types:
- Gamer: +50 Max Energy for 5 min. Primary: Syntek Assault Rifle
- Field Medic: Health Regeneration for 10 min. Primary: Pistol
- Vanguard: +10% Max Health for 5 min. Primary: Any, Shield
- King: +10% Damage while at full health for 10 min. Primary: Legend Sword
- Pilot: Falling Immunity for 5 min. Primary: Assault Rifle, Sniper Rifle, Shotgun
- Astronaut: Light Gravity for 5 min. Primary: Any
- Machinist: Fuel Cost -5%. Primary: Searing Axe, Secondary: Forgeline
- Navigator: Ship Speed +10%. Primary: Antares
- Riftwalker: +10% Katana & Dagger Damage for 3 min. Primary: Dusk
- Marksman: +8% Ranged Damage for 3 min. Primary: Assault Rifle, Sniper Rifle
- Berserker: +8% Melee Damage for 3 min. Primary: Broadsword, Hammer
- Mage: +8% Magic Damage for 3 min. Primary: Firespark Staff, Icespark Staff
- Scavenger: +10% Blast Rifle & Shotgun Damage for 3 min. Primary: Crude Shotgun
- Roboticist: +8% Electric Res. for 10 min. Primary: APL, Secondary: Geigerr, Amplift Shield
- Chemlord: +8% Poison Res. for 10 min. Primary: Wastecutter
- Miner: +3% Fire Res, +3% Max Health for 10 min. Primary: Pistol, Hammer
- Hazmat: +3% Fire, Ice, Electric, Poison Res. for 5 min. Primary: Flamethrower
- Snow Infantry: +8% Ice Res. for 5 min. Primary: Vintage Scoped Rifle
- Sunscale Warrior: +8% Fire Res. for 5 min. Primary: Fiery Crescent
- Priest: +8% Abyss Res. for 10 min. Primary: Ceremonial Lightspear, Secondary: Gehnniln
- Inquisitor: +5% Abyss Res. for 3 min. Primary: Archa Warglaive, Secondary: Purifier
- Omenkyrie: Primary: Lament, Secondary: Tormentum
- Deathbringer: Primary: Retribution, Secondary: Shadow Fire
- Sensor: +5% Electric Res. for 5 min. Primary: Surge, Volataic Shield
- Blood Assassin: -15% Max Health, +10% Damage for 1 min. Primary: Dual Blood Daggers
- Shaman: +5% Spear Damage for 5 min. Primary: Spear

⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯





3 New Tenants:
- Painter: Requires objects with the "studio" tag.
- Scorpio Hacker: Requires objects with the "scorpio" tag.
- Atlantic Sentry: Requires objects with the "atlantic" tag.

2 New Plants:
- Added Tea Plants to Viridescent planets.
- Added Seaberries to Shining Sea and Azure Sea planets.

New Set Bonuses:
- Demise Set: +10% Abyss RES, +10% Horizon weapon damage.
- Heartseeker Set: Grants health regeneration, and +5% Damage per 10% of missing health.

⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯




Visit our Discord or the Github page for a more comprehensive changelog about all the other additions and changes!
Happy Exploring!











Arcana, a Mystical Universe

Arcana is a growing techno-magic themed Starbound mod that features a vast amount of added content, including:

  • 28+ new planets

  • 100+ custom weapons

  • 100+ armor pieces and cosmetics

  • 600+ new tiles and objects

Arcana is also constantly updating with new contents, aiming to always provide new magical elements for the star explorers to find.




New Bosses & Monsters






An Abundance of New Content










New Encounters and Races!











Planned Content

More planned content, bug fixes & quality of life improvements will be added on a frequent basis!

If you like the mod or wish to contribute, you are more than welcome to join the official Arcana Discord server!


Discord:
https://discord.gg/pS943gDzcU

Patreon:
https://www.patreon.com/sleepySva

Arcana Github:
https://github.com/sleepySva/sva_arcana






Recommended Addons

A separate UI mod is avaliable for you if you want to get the cool magic feel!

Arcana UI:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2359168725




Most mods are compatible with Arcana; You are also not required to start a new character or universe.

Thanks for reading, and enjoy!
Popular Discussions View All (92)
480
5 Sep @ 3:21am
PINNED: Bug Reports & Questions
sleepySva
4
10 Sep @ 4:15am
am I doing something wrong? Because Evolapis is just unreasonable
Frei Mariotte
2
11 Aug @ 12:13am
Broken Solarron and solite crystal blocks
spcviking
1,449 Comments
樹皮 9 Sep @ 7:22pm 
Anyone have any tips for beating Cosmo Nemesis and Evolapis? I'm using gear from Illuminated Stars, which should be the appropriate tier for fighting them, but I could keep absolutely destroyed.
Giga_Monty 4 Sep @ 6:36pm 
is it safe to uninstall? will it break my save if i do?
Zentarius 4 Sep @ 3:53pm 
asked same question on FU discord and it works, will test soon :D
iter mortuus 4 Sep @ 12:12pm 
facken works with this yes or no?
Roxy's redsfounds 25 Aug @ 11:52am 
why i can't land on some planets from this mod? What can i do?
ProfileName 22 Aug @ 5:26am 
Holy moly! That's a lot of content!
I've been wanting a new experience in Starbound; glad my wishes got fulfilled in the oddest of places, StarBooze Reborn's "required" items.
Rylasasin 17 Aug @ 8:55pm 
RPG Growth has not been updated in years.

That will change in the next few months.
Ax0sTierIX_Deluxe 4 Aug @ 6:12am 
Does it work with RPG Growth now? Last time, either NPC or monsters didnt drop exp orbs when they killed.
Clockworx 29 Jul @ 3:25pm 
does anyone know what to do about the cataclysm effect on other planets? thanks
Sevrick 17 Jul @ 9:57am 
So does this play nicely with FU, or are there some compatibility issues I will run into?