Stellaris
1,768 értékelés
Transformers: War for Cybertron Ships & Portraits
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Frissítve:
1.003 GB
2020. nov. 28., 15:36
aug. 31., 17:30
152 változásjegyzék ( megnézés )
Ennek az elemnek a használatához DLC szükséges.

Feliratkozás a letöltéshez
Transformers: War for Cybertron Ships & Portraits

Leírás
This mod adds several portraits based on the Transformers depicted in the War for Cybertron games.

Features
1. Several cybertronian portraits: Autobot, Decepticon, Neutral, Maximal, Predacon, Vehicon, and Insecticon
2. Two shipsets for both factions (now NSC compatible)
3. Four custom citysets: Autobot, Decepticon, Neutral, and Insecticon
4. Several Cybertronian Origins:

- Fall of Cybertron: Start on a war-torn Cybertron that will begin a core shutdown event similar to the Doomsday
origin where you'll have to evacuate Cybertron before it goes completely offline.

- War for Cybertron: Start on Cybertron just before the Great War. This origin will include story events that will eventually lead to a massive Decepticon uprising for control of Cybertron which will determine the fate of your entire empire.

- Cybertronian Colony Origins: Start on a cybertronian colony in a random solar system either an Energon or Dark Energon starting point. This origin will also spawn an abandoned Cybertron somewhere in the galaxy.

- Pax Cybertronia: Start on Cybertron during the Golden Age. Strong start which includes the AllSpark relic that increases robot assembly speed and energy/energon production.

- Insecticon Hive: Start on a random Cybertronian colony infested with Insecticons (For gestalt empires only).

5. New strategic resources: Energon and Dark Energon - unlocks new edicts and armies.
6. New buildings: Energy Refineries/Mines - adds two energon refiner and miner jobs respectively that produce energon, energon crystals, energy, and amenities.
7. Autobot/Maximal, Decepticon/Predacon, Vehicon, and Functionist civics: Also unlocks several unique armies based on these factions (i.e. Insecticons, Dinobots, Combiners, Omega Supreme, & Trypticon).
8. Several government types based on the civics mentioned above including new opinion modifiers when interacting with other empires.
9. Multiple new species traits: Cybertronian (ascension perk subclasses included), Faction traits: Autobot/Maximal, Decepticon/Predacon, Vehicon, etc.
10. Cybertron themed rooms
11. Cybertronian faction namelists
12. Cybertronian relics
13. Cybertronian utility components
14. Cybertronian/Dark Energon ship weapon components

Downscaled Ships Patch
https://gtm.steamproxy.vip/sharedfiles/filedetails/?edit=true&id=2392298708

Unicron Addon
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2388370909

Quintesson Portraits
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2658997702

Optimus/Megatron Advisors
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2624972395&searchtext=Transformers
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2624955317&searchtext=Transformers

Credits
- Special thanks to AryxErin for permission to use the machine cityset as a template for the Autobot cityset.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2077186491&sear

- Both shipset models are from The Mad Demoknight's collection from Source Filmmaker here:
https://gtm.steamproxy.vip/workshop/filedetails/?id=551826032
- The Decepticon Dropship and Slipstream is credited to Wolfblade111, Model port by [|WKAC|] WKAC
Links:
https://www.deviantart.com/vile3d/art/Fall-of-Cybertron-Decepticon-Drop-Ship-FBX-DL-886712675
https://www.deviantart.com/wolfblade111/art/Transformers-War-For-Cybertron-Slipstream-862955143

- Autobot/Decepticon Ships by Goreface13
https://www.deviantart.com/goreface13/art/AUTOBOT-SHIP-TRansformers-Universe-465770080
https://www.deviantart.com/goreface13/art/DECEPTICON-DROPSHIP-universe-508408305

- All content and models are from High Moon Studios' War of Cybertron and Fall of Cybertron games.

- The images used to make these portraits are from a myriad of concept art across the transformers genre. I did not create nor claim to own any of this artwork.

- Special thanks to XVCV for letting me use some of his code to fix the robot modification issue. Mod link:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2441507863

- Credit for both the Cybertron Starscream and Jetfire FBX models are from SpokaneJack's deviantart collection.
Both models and resources also belong to Hasbro's Transformers: Earth Wars
DeviantArt page: https://www.deviantart.com/spokanejack

Comments and suggestions are always welcome.

Reported Issues for Multiplayer

When using a cybertronian prescripted empire in multiplayer, running a saved game will remove the option to play that empire again due to a conflict with the synthetic empire's mechanical trait.

Workaround: Switch to the "cybertronian machine" portrait set and replace the mechanical trait with the machine trait. This should allow for cybertronian empires to remain on the list of saved empires. If you have the Machine Age dlc, this will also allow for machine cybertronians to use regular ethics as an individual machine empire.

Overwritten Files
00_capital_buildings
00_social_classes
01_gestalt_drones
02_other_categories
Népszerű témák Összes megnézése (9)
250
júl. 19., 9:01
KIEMELVE: Bug Reports
force728
105
júl. 29., 19:10
KIEMELVE: Feedback and Suggestions
force728
6
júl. 21., 17:36
Problems.
Erwin Rommel
606 megjegyzés
Aym aug. 31., 6:33 
Ah, my dumbass
tilarium aug. 30., 20:36 
If only the author made mention of NSC in the description. Hint: he did
Aym aug. 30., 17:48 
Is this compatible with NSC3?
Starhudman04 aug. 14., 11:11 
I remember the Fall of Cybertron Origin having most of its planetary features blocked so I was wondering if its intential that they are no longer.
ezdowning júl. 11., 10:33 
Okay, this could just be me not being used to the new version of Stellaris. Admittedly the "Cybertronian" trait does say 50% growth.

And looking at the internet it's clear that "no machine pop assembly" has been a frequent problem in the new version.

But should I be looking for mod conflicts if my new Autobot colony's pop growth is 2? Because it seems to be to be a pretty low number!
bailey4 júl. 10., 19:38 
Hey i read your last comment amazing mod btw!! i just wanted to ask that when you do the next update whenever you can if the thirteen primes would be having portraits also i love what you done with the colony worlds again wondering if there would be origins for them as when i do the cybertronian colony origin and use the starting system i don't get the planet look. anyway thats it sorry amazing mod again!!
✧Starshadow Melody✧ júl. 7., 1:24 
mhm
ezdowning júl. 6., 23:20 
This looks AWESOME.

...Might be time to update the name, though-new planet, new mechanics, multiple origins and civics, you have gone far beyond being a portraits mod. :)
Skygin57 júl. 6., 12:09 
I was wondering if we could build gigantion city project from decision because it doesn't appear for me also can we build other world type of cybertronian world? like a junkion type cybertronian world with all the planetary features? also with the gestalt consciousness I don't get the Cybertronian tradition. maybe future updates?

but even if I don't get all the things in the mod I absolutely love it one of the best mod for stellaris since I'm a very big fan of WFC and FOC. it's a lot of fun to play different type of cybertronian colonies and being able to customise those traits to make it your own is really enjoyable and I hope this mod will continue to exist in later versions. :steamthumbsup:
✧Starshadow Melody✧ jún. 29., 14:29 
o7