Transport Fever 2

Transport Fever 2

645 értékelés
Track/Street Builder Info
6
3
4
21
4
5
9
2
3
3
2
   
Díjazás
Kedvenc
Kedvenc
Törlés
Misc: Script Mod
Fájlméret:
Közzétéve:
Frissítve:
205.536 KB
2020. nov. 25., 12:52
szept. 6., 10:45
5 változásjegyzék ( megnézés )

Feliratkozás a letöltéshez
Track/Street Builder Info

Leírás
Displays detailed information about tracks and streets during construction.
With this, construction and planning can be done much more precisely.
  • Length
  • Terrain Height
  • Slope
  • Speed
  • Curve Radius
  • Angle

When hovering on the field, labels and further data is displayed.

Mod with more info about street/track segments: Info Tool


Code on GitHub[github.com]

If you like to support my mod development, you can donate here:
[paypal.me] Thank you!

Népszerű témák Összes megnézése (1)
0
aug. 25., 14:11
Update v1.3
VacuumTube
84 megjegyzés
SteelRodent szept. 7., 0:32 
Yes. Buttons are perfectly separated now. Thank you :)
VacuumTube  [készítő] szept. 6., 10:47 
I changed somthing, is it better now?
SteelRodent aug. 28., 4:37 
I'm no good at reading LUA, so I can only assume that the way you relocate the vanilla info causes the buttons to shift position.

Without this mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3557465837

With this mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3557465963
VacuumTube  [készítő] aug. 27., 15:11 
Interesting, because it's not obvious how this is caused by this mod
SteelRodent aug. 27., 11:19 
okay, one slight issue with this new version: The "fix slope" button gets moved on top of the "approve" button when building track and road, which makes it a little harder to click on the right thing.
SteelRodent aug. 27., 9:18 
noticed it's just been updated, so now I have to relearn how to read the extended infoboxes ;) Still a great mod and I honestly don't know how to play without it anymore
VacuumTube  [készítő] febr. 6., 11:59 
The unit is ‰ (promille/ Per mille)
Buck Fell febr. 6., 8:11 
I feel like I missing something, all the slopes are off by a factor of 10. For instance a 200m length of track with a 8m rise is listed as 40% instead of 4%. If you stretch a track out across a hill it will limit at 75% rather than the in game limit of 7.5%.

I'm suspicious there's been some in game change in the last 6 months, hard to believe nobody noticed before. Or maybe I'm missing something very basic.

Great mod btw, many thanks for it.
Sgt.Johnson jan. 9., 12:53 
works fine, no update needed
VacuumTube  [készítő] 2024. szept. 26., 12:05 
does it? in which way?