Crusader Kings III

Crusader Kings III

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Regional Immersion and Cultural Enrichment (RICE)
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1.161 GB
31 Oct, 2020 @ 10:21pm
3 Jul @ 6:30pm
104 Change Notes ( view )

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Regional Immersion and Cultural Enrichment (RICE)

In 2 collections by cybrxkhan
Cybrxkhan's Library (for Patch 1.9.X)
32 items
The Fallen Eagle - Minmalist Collection of Compatible Mods
17 items
Description


Current Version: 1.16.1.b Hotfix for "Cao'an" (Released 6/28/25, Compatible with vanilla patch 1.16.X)

Newest Flavor Pack:
Manicheism: The Religion of Light

Next Flavor Pack:
Nubia: Heirs of Kush

Discord Server for my mods[discord.gg]
Official Website for my mods[cybrxkhansmods.godaddysites.com]
Paradox Forum Thread[forum.paradoxplaza.com]
Manual Download/Older Versions available on Github[github.com]
Paradox Plaza Download[mods.paradoxplaza.com]

RICE, or Regional Immersion and Cultural Enrichment, adds immersion to different regions, cultures, and religions in CK3. As a spiritual successor to my Immersion Packs for CK2, it is a collection of "flavor packs" similar to PI's official flavor pack DLCs. RICE's guiding philosophy is to keep a focused scope that won't change gameplay significantly, but instead adds flavor across the world that is grounded in historical authenticity, especially for lesser-known places, peoples, and histories.

I do NOT recommend adding RICE to existing saves. A new game is advised to be safe.

Feel free to use my work in your mods - all I ask is that I am credited and (if possible) to give me a heads up. If you liked the mod, feel free to favorite and rate it up!





RICE is designed with compatibility in mind, and runs fine with most mods - for more info, please see this webpage[cybrxkhansmods.godaddysites.com]. I avoid editing vanilla files to prevent conflicts with other mods. For example, new cultures are added via hidden events at game start instead of directly through history code. Compatches are available for:


Special content provided if you also play with The Fallen Eagle or Rajas of Asia[google.com], which do not require compatches.

I WILL NOT maintain compatches for most mods that may need one. Feel free to make your own (let me know so I can link it here). If you're a modder, don't hesitate to contact me on the forums or Discord about compatibility!




Each RICE flavor pack adds features to a region, culture, or religion, that include new activities, decisions, events, music, and more. Read the RICE wiki[ck3.paradoxwikis.com] and Flavor Pack Guides[cybrxkhansmods.godaddysites.com] for more info on new features, tips and tricks, and selected lists of academic sources I used for further reading.

There are currently 39 new flavor packs, shown on this map:





By default, RICE uses the original English text as a placeholder so you won't see gibberish for other languages.





Version 1.16.1.b Hotfix for "Cao'an

Please recite: purity, light, power, wisdom, the supreme perfect truth, Mani the Buddha of Light.
- Inscription dated to 1445 CE at Cao’an Temple, China, one of the few intact Manichean temples


Please note some changes only take effect with new games. As changelog is too big to list here, see the full changelog here: https://gtm.steamproxy.vip/sharedfiles/filedetails/changelog/2273832430







Thanks to all I worked with, took stuff from, and provided me encouragement and feedback over the years. Huge thanks also to the translators who put up with my erratic update schedule.

The credits list has gotten so long that it won't fit Steam's small word count restrictions for the description. Please see the following link for a full list of credits.
Popular Discussions View All (10)
361
2
26 Aug @ 7:12pm
PINNED: Bug Reports/Balance Issues
cybrxkhan
17
13 Sep, 2024 @ 4:40am
Music track titles
Increasecouncilpower
1
9 Apr, 2023 @ 10:21pm
How to make a perfect combination of Additional start dates and cultures epe rice cfp
Cataphractii
3,216 Comments
cybrxkhan  [author] 2 hours ago 
@o8cbazz Not presently. A lot of them are tied to various game mechanics and flavor added by the mod.
o8cbazz 5 hours ago 
Is there a way to disable the custom cultures added in the mod?
Sir Ugu of Uugg 4 Sep @ 6:47pm 
hoping we see some anglo saxon content soon :)
cybrxkhan  [author] 3 Sep @ 8:46pm 
@PandaAlbinos Hello and thanks! It's WAD for the strongholds to stick aorund, they aren't added or removed based on the struggle phases, but through other means. I had ideas for different behavior or content related to them depending on different endings but scrapped it due to time.

@Sungseon Yes, I and their devs are in regular communication so they should be compatible.

@CalaunDragon For future refernece, you can view RICE code on GitHub - it'll usually be up to date to the latest public version at the least. Cultural innovations can be found here: https://github.com/cybrxkhan/RICE-for-CK3/tree/master/RICE/common/culture/innovations

For the two that you asked, their innovation ids are innovation_RICE_mediterranean_cave_settlements and innovation_RICE_almadraba
CalaunDragon 3 Sep @ 3:55pm 
what is the Innovations id for Mediterranean Cave Settlements and Almadraba?
Sungseon 2 Sep @ 2:25pm 
CE compatibel?
PandaAlbinos 1 Sep @ 11:41pm 
Hi, thanks again for the great(est) mod! Just wanted to bring up that, after finishing the Sicilian struggle with Latin dominion, I still have an arabic stronghold in my domain, with no clear way to get rid of it. Is that normal? Would there be a way to remove it, mechanically or even through a console command? Thanks a lot for your help! Looking forward to the Nubia pack!
Shabanash 30 Aug @ 8:57am 
Yeah it's a shame because it used to work with pure PoD :(
cybrxkhan  [author] 29 Aug @ 11:18pm 
@冰凌宇: I assume the issue might be because RICE adds in new cultures (?) so the anime mod would have to account for those changes, so someone would have to make a compatch.

@Shabanash PoD and RICE compatibility has always been a bit difficult to do since PoD changes a lot, I know there was a compatch for them a while back but I don't think it has been updated for a while. (This is all assuming you've tried testing with only PoD and RICE and no other mods)

@twitch.tv/hijo_del_pueblo Thanks! Unfortunately I don't have any interest in maintaining two or more drastically different versions of the mod, since there's a lot of stuff that ties in with each other. Anyone is free to give it a shot, of course, I don't mind.
twitch.tv/hijo_del_pueblo 29 Aug @ 5:00pm 
would love a version of this without the changes in gameplay like the decisions and so, anyway stunning job