RimWorld

RimWorld

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Lord of the Rims - Hobbits (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3
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Julkaistu
Päivitetty
4.886 MB
30.9.2020 klo 13.42
16.8.2021 klo 1.58
9 muutosilmoitusta ( näytä )

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Lord of the Rims - Hobbits (Continued)

Kuvaus

Update of Jecrells mod
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1400227853

- This is an unofficial port
- This will be removed when/if Jecrell comes back
- Added support for Combat Extended
- Fixed starting goodwill with Empire
- Fixed the Party-tree, via SoongJr



[invite.gg]
[github.com]



Adds Hobbits to RimWorld.

Join our Lord of the Rims channel[discord.gg] to discuss the mod.
Read our wiki[lord-of-the-rims.wikia.com] to learn more.

  • Playable Hobbit race
  • Starter Hobbit scenario
  • The Shire as a faction
  • Mountable (with Giddy-Up!) ponies
  • Pipeweed plants which can be harvested into Pipeweed for Hobbits to smoke
  • Also includes Hobbit apparel, backpacks, weapons, doors, walls, and a plantable party tree

  • JecsTools, DoorsExpanded, and Humanoid Alien Races



  • Hobbit dress courtesy of Gerrymon
  • Hobbit cape, shirt and vest, and jacket created by Ennacrima
  • A special thank you to all the producers who made this mod happen:
    Sole, BaRKy, erdelf, Anton, Oggah, big papa, TheAkbars, ib2grh8, bombadil, Drachir, NanoPaladin, starbucksandchill, Epicurus, Sacriel42.




    • See if the the error persists if you just have this mod and its requirements active.
    • If not, try adding your other mods until it happens again.
    • Post your error-log using HugsLib and command Ctrl+F12
    • For best support, please use the Discord-channel for error-reporting.
    • Do not report errors by making a discussion-thread, I get no notification of that.
    • If you have the solution for a problem, please post it to the GitHub repository.


34 kommenttia
Mlie  [tekijä] 1.12.2022 klo 23.59 
@Дота сосёт жопу Original is updated
Я з Донбасу 1.12.2022 klo 23.33 
1.4 plz
Mlie  [tekijä] 27.7.2021 klo 21.31 
@Mortagon Yes, it is. As soon as it updates it should work
Mortagon 27.7.2021 klo 21.31 
Adding the 1.2 Doors Expanded above Hobbits resolves the error even in 1.3. Looking forward to Elves and Dwarves!
Mortagon 27.7.2021 klo 21.13 
((This is probably because Doors Expanded is still 1.2 only though and I'm 1.3))
Mortagon 27.7.2021 klo 21.13 
Thanks for the update, but getting the followng red error: "XML error: Could not find parent node named "HeronDoorBase" for node "DoorsExpanded.DoorExpandedDef". Full node: <DoorsExpanded.DoorExpandedDef ParentName="HeronDoorBase"><defName>LotRH_HobbitHoleArch</defName><label>Hobbit arch</label><description>Divides rooms.</description><thingClass>DoorsExpanded.Building_DoorExpanded</thingClass><statBases><MaxHitPoints>110</MaxHitPoints><WorkToBuild>1100</WorkToBuild><Flammability>1.0</Flammability></statBases><size>(1,1)</size><building><isInert>true</isInert><canPlaceOverWall>true</canPlaceOverWall><soundDoorOpenManual /><soundDoorCloseManual /></building><graphicData><texPath>BlankTex</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2.5,2.5)</drawSize><damageData><enabled>false</enabled></damageData></graphicData><doorFrame><texPath>Things/Building/Door/HobbitHoleArchFrame</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(2.5,2.5)</drawSize><damageData>
Sasquatch Poopypants 27.7.2021 klo 13.11 
Thanks for the 1.3 update!
Nomis 4.5.2021 klo 11.40 
Ok, good to know. Thanks for the help!
Mlie  [tekijä] 4.5.2021 klo 10.53 
@Nomis [steamfolder]\steamapps\workshop\content\294100\2244226597\Sounds
You can remove them but you will get an error every time it tries to play it.
Better to replace it with a silent soundfile instead.
Nomis 4.5.2021 klo 10.44 
What general place would the sound files be located and could I just delete them to have no music play?