Crusader Kings III

Crusader Kings III

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Posted
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1.502 MB
1 Sep, 2020 @ 4:36pm
31 May @ 12:21pm
111 Change Notes ( view )

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More Game Rules

Description
Customize your experience with more game rules! This mod currently adds the following game rules, with more to come:
  • Playable Governments
  • Shattered Realms
  • AI Seduction, Intrigue, and Aggressiveness
  • Matrilineal Marriage
  • De Jure Empires
  • Cadet Branches
  • Fervor - Holy War Impact & Sinful Priest Impact
  • Heresy Outbreaks
  • Secret Bastards
  • Fabricated Secrets & Hooks
  • Custom Faith, Pagan Reformation & Holy Site Requirements
  • Unreformed Faiths
  • Domain, Knight, and Vassal Limits
  • Man-at-Arms Limits & Cap
  • Confederate Partition
  • External Vassal Wars
  • Holy War & Conquest Cooldown
  • Governments & Holdings
  • Random Rulers
  • More options for Difficulty & Culture/Religion conversion speeds
  • ...and More!

This mod also makes it so all achievements can be unlocked regardless of game rules.

These options are comprehensive and affect events, decisions and schemes as well.

Suggestions for more game rules are always welcome.

Recent updates:
  • Patched to 1.16

Fully supported languages:
  • English
  • 한국어
  • русский
  • Español
  • Français

Partially supported languages:
  • Deutsch
  • 中文

Special thanks:
残响之N菌 and 豆豆 for Simplified Chinese translation.
fuzzypurge for Korean translation.
Lera and Collateral for German translation.
Souffleprout and Muaris for French translation.
Ennrog,Д.Р.У.И.Д. and Hann for Russian translation.
Logan for Spanish translation.

Looking for translators! If interested, add me as a friend and send me a message.

Other mods that may be integrated in the future:
No Shattered Retreat
No Duchy Limit

NOTE: Please set your desired rules before clicking the "play as any ruler or create your own" or "Start" button!
Popular Discussions View All (16)
163
22 Aug @ 11:04am
PINNED: Bugs and Glitches
Neutrino
93
11 Aug @ 8:04am
PINNED: Suggestions
Neutrino
9
17 Jun, 2024 @ 8:32am
PINNED: Translations
Neutrino
2,549 Comments
macintosh1257 5 hours ago 
@Neutrino Some decisions like Unify Italy don't work if you turn on no ahistorical empires game rule. Since those empires don't exist.
Neutrino  [author] 24 Aug @ 4:51pm 
@Ok Cool: Should work fine.

@Fredvog: I don't get early access to DLC, so I'll have to take a look at updates as they come out. Generally, map changes shouldn't have too much impact on the mod. I expect that some work will have to be done to account for the new Hegemony tier. I'll have to pay special attention to Japan and China's emperors as it's not clear if they are landed or not.
Fredvog 24 Aug @ 4:25am 
What plans do you have to deal with the map changes coming with All under heaven? Have PDX reached out to you to deal with the update before release, like they do with some games?
k2s 23 Aug @ 7:12am 
why does subscribing to this mod since a week not work for me anymore? is anyone else having this? first i had the red icon which means an incompatibility so i deleted and re-subscribed again but now the mod isn't even added to the paradox launcher as if it didn't even install the mod.
Ok Cool 21 Aug @ 1:06am 
Sorry for the stupid question, is the mod multiplayer compatible?
Greedy Capitalist 11 Aug @ 9:08pm 
this mod can be removed midgame. it was causing some crashes for me, and disabling it allowed me to keep playing my save
Chryseus 11 Aug @ 9:06am 
I'm assuming this won't work when installed to a mid-game save. But what about removing it mid-game? I just realized that this mod might be what causing a certain interaction from other mods are missing or entirely not working
baptiste 4 Aug @ 5:49am 
Hi, could you please add a rule that disables/accelerates/slows down the “integrate title” function for AI?
Huey Toast 26 Jul @ 8:25am 
How do you create a custom religion?
Kalief 16 Jul @ 2:51am 
@Zook the Duke for Shattered world to work - you have to set the rules on the "select starting year" screen, and THEN go create your ruler.