RimWorld

RimWorld

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Animal Collab Project Vanilla-Style
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
58.328 MB
24 Aug, 2020 @ 5:54pm
23 Aug @ 9:07am
19 Change Notes ( view )

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Animal Collab Project Vanilla-Style

Description
Adds over fifty animals into the game for every biome and environment! From Ice Sheets to Extreme Deserts, bring your game to life with some more critters! Now using the built-in vanilla method of providing variations.


This version of ACP contains a compatibility patch for A Dog Said, no additional patch needed.
As always, please report any issues!

If you miss the handful of animals I removed to prevent duplicate animals, like horses and guinea pigs, please check out my cosmetic patch in my workshop.

Currently Included in 1.6

Birds
  • Kiwi: fertilised eggs
  • Great Bustard: fertilised eggs
  • Flamingo: fertilised eggs (if Odyssey is not enabled)
  • Ptarmigan: fertilised eggs, unfertilised eggs
  • Penguin: fertilised eggs (if Odyssey is not enabled)
  • Silkie Chicken: fertilised eggs, unfertilised eggs
  • Valley Quail: fertilised eggs, unfertilised eggs (if Odyssey is not enabled)

Reptiles
  • Thorny Devil: fertilised eggs
  • Gecko: fertilised eggs
  • Komodo: fertilised eggs (if Odyssey is not enabled)

Insectoids
  • Silkspider: spidersilk
  • Megascorpion
  • HaulerAnt
  • AcidAnt

Mammals - Farm
  • Majorera Goat: milk
  • Llama: wool

Mammals - Felines
  • Lion
  • Tiger (if Odyssey is not enabled)
  • Cheetah
  • Amur Leopard
  • Snow Leopard
  • MunchkinCat: snuggles

Mammals - Canines
  • Direwolf (if Odyssey is not enabled)
  • Spiritwolf
  • African Wild Dog

Mammals - Mustelids
  • Fishercat
  • Ermine
  • River Otter
  • Honey Badger
  • Ferret: tiny cuddles
  • MegaFerret: bigger cuddles, silk
  • Megabadger

Mammals - Rodents, Small M.
  • Chipmunk
  • Domestic Rabbit: snuffling
  • Angora Rabbit: wool
  • Hedgehog
  • Jackalope

Mammals - Medium
  • Duck-Billed Platypus: fertilised eggs
  • Peccary
  • Porcupine (if Odyssey is not enabled)
  • Red Panda
  • Tapir

Mammals - Large
  • Panda (if Odyssey is not enabled)
  • Blackbear
  • Wooly Rhino
  • Black Rhinoceros
  • Giraffe
  • Hippopotamus (if Odyssey is not enabled)
  • Wooly Horse

Mammals - Aquatic
  • Walrus: tusks (if Odyssey is not enabled)
  • Spotted Seal (if Odyssey is not enabled)
Popular Discussions View All (1)
0
18 May, 2024 @ 1:05am
Balance notes
lol
115 Comments
The Bard of Hearts 23 Aug @ 3:12pm 
Thanks for the updates and for chasing bugs and such. I'm sure it's obnoxious, especially when it doesn't make sense. :viol:
cucumpear  [author] 23 Aug @ 9:25am 
Another update because it looks like the issue was half loading issues, half the patches (seriously, it just wasn't loading some animals, but not one folder or the other, just some random ones?).
cucumpear  [author] 23 Aug @ 4:56am 
I'm actually not sure why the patch is throwing THAT many errors, I disabled it in my ADS folder to do some testing, and basically the same code works if I add it to Animal Collab so we'll see what Samuel prefers doing. If they disable their patch I'll just upload mine, or they can look what's going on with it. ^^
Thank y'all for putting up with my shenanigans, also there should be some swimming textures now. Super professionally made by me in GIMP. :lunar2019crylaughingpig:
The Bard of Hearts 22 Aug @ 5:44pm 
Chiming in to say I have the same issue. Let me know if there is any way I can help. I can give a log if you like. But I'm not sure I can show anything the previous two haven't already said. Let me know! and thanks for the mod work. :d5_prinny:
biship 21 Aug @ 1:51pm 
Yeah i get hundreds of those:
Could not resolve cross-reference to Verse.ThingDef named ACP{something} (wanter=recipeUsers)
Benjamin the Rogue 20 Aug @ 11:10pm 
Yeah, I got some "Could not resolve cross-reference to Verse.ThingDef named *InsertAnimalHere*" errors and it looks like it's the issue with A Dog Said. Like you said, I understand these things take time, if people even have the time for it. I just wanted to let you know it's definitely a thing. Don't worry about it, I've been playing around it. Thanks for the great work you've already done. It's been a great mod to have in games.
The Bard of Hearts 18 Aug @ 11:41am 
Thanks for the update and for all the mod work you do!
cucumpear  [author] 18 Aug @ 11:24am 
Please not that this update is a pure "this is usable" one, I don't have any swimming textures yet. Hopefully I've split everything between Odyssey and No-Odyssey correctly, so animals that Odyssey added should not appear in their ACP variant. Please let me know if I haven't succeeded (i.e if something is obviously missing or you have two types of tiger or something).

The A Dog Said Patch is on their end nowadays, I don't want to ask them to change anything before I'm completely sure everything is done, so there may be some errors. I'm super sorry about that but worst case is that some animals don't have their bionics for a bit.

I have not yet figured out how to handle the red panda, for example, because if you run Erin's and Vanilla Expanded, you'll have three of them. I recommend Cherry Picker for now.
SalzStange 15 Jul @ 11:58pm 
thanks for your work
Just wanted to echo the people with functioning brains that we appreciate your time, effort, and dedication to maintaining this mod cucumpear, and I can't wait for the update! (But also, take the time YOU need to do it)