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Did you know: Visual Studio adds a scheduled task to Windows that downloads several hundreds of megabytes to your temp folder every single day, and it doesn't automatically clear these out? I'm more concerned over hidden jumpscares like that than a few large PNG's
Nice mod, interacts well with the limited and unmoveable nature of steam geysers so this adds a few genuinely meaningful decisions to gameplay.
That being said the mod is still relatively small compared to some other behemoths and the texture size has zero impact on game performance/TPS.
As a random side note. For some reason, you mod is one of the only one I use that Rimsort doesn't show its thumbnail. Renaming the Preview.jpg to Preview.png fixed it. Might be a Rimsort exclusive issue, a very minor issue.
On a clean modlist (+this mod and prereqs, Harmony, etc.) I can load into the main menu and load up a colony with no errors whatsoever appearing.
Exception loading UnityEngine.Texture2D from file.
absFilePath: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2205980094\Textures\Steam Workshop Example Picture.jpg
Exception: UnityEngine.UnityException: Failed to create texture because of invalid parameters.