XCOM 2
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[WoTC] Muton Hunter
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29 jul, 2020 @ 22:06
30 jul, 2020 @ 10:58
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[WoTC] Muton Hunter

Beskrivning
This mod adds 2 new Muton enemies. These Mutons use a long range sniper rifle which will strip all armor from targets.

WHAT IS IN THIS MOD:

  • 2 New Muton enemies Enemies.

INFO:

Muton Hunter

These Mutons show up a bit later than the normal Muton, they utilize a sniper rifle and prefer to stay at long range, their snipers will completely strip all armor from any target they hit. Additionally, they have implacable.

Muton Prowler

Muton Prowlers are the higher "tier" variant of Muton Hunters, showing up even later in the force levels, their weapons are identical to hunters but deal a tiny bit more damage. They also have shadowstep in addition to implacable.

KNOWN ISSUES:

None at the moment.

COMPATIBILITY:

Usually i say "it should be compatible with everything", but then it turns out it isn't, so if you find any compatibility issues let me know.

FAQ:

Are there any tech rewards for killing these dudes?

Nope. I don't think i'll make any for them in the future.

Do i need to start a new campaign for these dudes?

Just in case i'm going to say "yes", can never be too careful.

PERMISSIONS:

You are free to use anything and everything in this mod for your own mods and/or purposes, in fact not only are you allowed, i encourage you to do it.

PATREON:

If you wish to keep up with early previews, updates or simply wish to support me in someway i have set up a Patreon.

https://www.patreon.com/Claus

Thanks, and hope you enjoy.
As always make sure you post any issues you find in the Bug Report discussion.
Populära diskussioner Visa alla (3)
2
23 mar, 2021 @ 23:25
KLISTRAD: Buggerinos? Reporterinos.
Claus
1
11 nov, 2021 @ 6:33
Russian Localisation
Aks
0
1 jun @ 17:55
Reduce weapon effect
Canthyse
76 kommentarer
Canthyse 1 jun @ 17:59 
I put a discussion in how to reduce the effects on their weapons.
Also if using LWOTC, Ted Jam makes them compatible for spawning.
Toggol 23 mar @ 4:57 
I’m starting to hate the Muton Prowler because of their weapon :steamfacepalm:
HolyRedEye 6 feb @ 20:05 
Lwotc??
Big Brain Time Thanos 17 dec, 2024 @ 3:02 
I tried this mod and faced them pretty early on. When do these muton variants spawn at the earliest? Also have you considered raising their FL requirements since they are pretty rough at the start?
meowbaawoof 12 okt, 2024 @ 18:40 
@Komissar Gebet
I know, thank you.
Komissar Gebet 12 okt, 2024 @ 8:44 
Look no further, comrade!
There are! There's a gene mod. And there is Musashi's RPGO - finest tool to make superprofessional soldiers!
meowbaawoof 12 okt, 2024 @ 5:33 
@Komissar Gebet

You are right, I need to find a mod to give my xcom soldiers twenty-three reconstructive surgeries.
Komissar Gebet 11 okt, 2024 @ 10:38 
@meowbaawoof

Aren't mutons expected to be like that from the start?
Actually space marines are exactly what you need to deal with such threats.
meowbaawoof 10 okt, 2024 @ 22:56 
This is great, a sniper with a smoothbore gun and tank armor... ummmm, maybe I'll need a squad of space marines to deal with him.
Pletter 29 sep, 2024 @ 7:59 
Why? Why are we giving 12 health and 3 armor to a sniper? On a threat level where the worst thing you can encounter is an advent mec who CAN'T use cover?

Probably the only enemy that is going on my ban list. Even ADVENT rocketeers aren't this BS.