Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan









I don't know if Starbound has a terminal velocity, but if it does, it's far higher than Terraria. One thing to do is instead of preserving the vertical speed, set it to the terminal speed of Terraria.
Maybe just limit the speed change to the OP versions?
Also I just did some tests in Terraria and it does preserve both your vertical and horizontal velocity between teleports, Starbound just has floatier physics...
you also can't use it to essentialy fly as you will keep on accelerating regardless of use (the original RoD and RoH in terraria cancels out the falling momentum when used, allowing a weird flight effect)
I forgot if you already answered (if it was already asked, it wasn't in the comments of this specific mod page)