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Ilmoita käännösongelmasta
for the player breath sounds, they still play in the pause menu when playing SP
This does drown out voice acting and other things happening in the ARMA 3 campaigns and other content that uses the thunder, alarm, and background shooting effect. I really noticed this in the survive campaign when miller is having a mild briefing conversation while a MAJOR battle drowns out everything he says.
Maybe a volume slider for those effects is in order to help people trying to play content not designed for Project SFX.