RimWorld
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A RimWorld of Magic - Dread Necromancer Class
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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1 Haz 2020 @ 13:54
6 Eyl 2024 @ 21:46
6 Değişiklik Notu ( görüntüle )

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A RimWorld of Magic - Dread Necromancer Class

Netzach Sloth tarafından 1 koleksiyonda
NS - A Rimworld of Magic - Class Addons
9 öğe
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Adds the Dread Necromancer Class: Combining the Arcane Might of the Necromancer with the Martial Prowess of the Death Knight.

Teaches a gifted or adept pawn how to manipulate forces of life, death, doom, and decay. While the Dread Necromancer maintains a near lich like constitution, their overwhelming Hate precludes the clarity of mind necessary to become a true lich. Many other magic classes dislike Dread Necromancers. Choose carefully.

Adds a new class that is a straight combination of necromancer and death knight.

Uses Torann's new A RimWorld of Magic - Custom Class Editor Add-on, it's super easy to use, so make stuff peoples!

If you have any requests, either for balance with this class, or an idea for a thematically neat new class, leave them in the comments; a link to a dnd page, or wowpedia, or anything describing the class would be cool.

Torann's got a discussion page for builds at https://gtm.steamproxy.vip/workshop/filedetails/discussion/2114216280/2280456883462745329/
34 Yorum
awmrko 20 Ağu @ 19:35 
Based on this mod I made a slightly improved version of this class https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3552948267 for 1.6.

You might like it.
ghost 30 Tem @ 3:09 
please 1.6
darkmono 18 Eyl 2024 @ 15:13 
the dread necromancer is very fun but I got upset once I can't make my pawn learn the mass consume corpse spell (not sure if he also can't learn other scroll related to it) can you make it work or can I put that in setting to let him learn it?
Ishchyaboi 7 Eyl 2024 @ 10:17 
can you change your RoM class once you have one? I like the idea of this being a class advancement for either a Necromancer or Death Knight
wjw_wrsnk 7 Eyl 2024 @ 7:02 
1.5?o7
Sera 15 Eki 2023 @ 21:42 
How did you make this? Im trying to make my own class but Ican't find the files for the class editor and people that tell me how to make one is telling me to backdate to 1.1 of the game with the original rimworld of magic.
Netzach Sloth  [yaratıcı] 9 Kas 2022 @ 16:04 
I'll update them soon. That said; you should be safe using them as is. Most, not all, but most of my mods are just xml edits, which should be fine after the update.

This one in particular, should be fine with 1.4
Mage 9 Kas 2022 @ 0:45 
Any chance for 1.4?
zecond 5 Kas 2022 @ 6:35 
Gotta ask why are most bonuses 11? its oddly specific.
Six 20 Eyl 2022 @ 14:40 
@Tech-Priest That sounds like lichdom in most forms of fantasy. A necromancer resurrecting their self as a skeletal being. I think it would be a good idea for that to be a method of attaining lichdom though.