Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
Will do, give me a few minutes.
Yes, it is available in the Beta branch, along with many other unoptimized additions. We're working on a lighter version with less clutter, and you may find that on GitHub for now, as it'll take a re-release, to be back on the Workshop.
The Github repo is a rework of the Beta version, which is not publicly available outside of the Discord (Normally), so keep in mind it is currently still considered Beta. It is not yet released for good reason.
If you DO want to use the GitHub version, at least come by and tell us your opinion, bug reports and issues with it!
Simple, make them, at the mod's crafting tables.
Don't have the files handy to tell you exactly, but usually every mod that has that feature shares the same setup;
Door has two red laser-wire nodes and one blue, or was it two blue and one red?
Anyway, connect the reds to the blues between two doors and they should work. If one combo of nodes is giving you the option to go in, try the other nodes.
Keep in mind that there is still a range limitation of "your screen". Game only loads stuff that is visible. If the output door is too far off-screen then it may not work as it is not loaded.