Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
The only thing I could ask is if you could set it so Argonian cosmetics don't automatically appear on newly generated characters. One of my scientists looks so goofy, some argonian headed guy with a posh head of grey hair in a ponytail.
It was funny, but I can see it being glitchy in other cases where the hairs assigned clip with the head.
(like Iridar's anthro comedic redux)
I'm sorry I'm asking a lot
I wanna use the dead or alive cosmedics without a part of there neck leaving a big hole around there collar bone was ^^;;
I got both the Argonian and Khajiit mods, and both of them work well in Menu Character Creation, but when I load a game and edit a soldier, only Khajiit faces come out. I still have all the other Argonian options though (Arms, tail, etc).
Am I missing something?