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Due to an oversight the bill tab is currently missing.
This will be fixed in 2.9.4
@Manhattan_Cafe
Unfortunately I’m unable to reproduce your report.
Are you sure your recipe Database has not learned those recipes?
Should you still face that issue please try if you can reproduce that on a new save and provide the Steps to Reproduce in a full Report.
See also: https://github.com/zymex22/Project-RimFactory-Revived/wiki/How-to-Report#bug-reports
I'd like to report a minor issue I've encountered with the Adaptive Workbench. When I place a Recipe Database within the workbench's range, the bill list gets flooded with a massive number of options. The number of options seems to equal the total number of other workbenches within its range.
It appears the main workbench is incorrectly identifying the other workstations as Recipe Databases.
While this doesn't crash the game or affect performance, I have to scroll through hundreds of entries to find the bill I actually need XD
For your information, I've only used the final-tier "Overclocked Workbench," so I'm not sure if this issue also occurs with the other Adaptive Workbenches.
BTW English isn't my first language, so I'm using a translator. I apologize if any part of this message comes across as rude or unclear.
You need to configure the bill and provide it with the Ingredients (fish food) and power like the other machines.
What do you mean by configure the bill? The Automated Fish Farm has a Settings button but no Bill button
Unfortunately I could not get them to work together. It's a technical issue.
"In typical Skyrim fashion, with no rhyme or reason, it just unf*cks itself"
It would seem this principle applies to all modding. I didn't do anything different either, it just suddenly stopped being broken for me lmao. We take those Ws
I had to nuke mine after upgrading from RimWorld v1.5 to v1.6.
It took a bit of time to reconfigure all the settings, but at least no more gamebreaking red errors.
I also recommend using RimSort ( https://rimsort.github.io/RimSort/ ) instead of the native mod manager.
Maybe do better looking into your own game's issues.