RimWorld

RimWorld

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RimWorld - Witcher Monster Hunt
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Mod, 1.2, 1.3, 1.4
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27.365 MB
27 feb, 2020 @ 5:54
25 okt, 2022 @ 5:14
27 ändringsnotiser ( visa )

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RimWorld - Witcher Monster Hunt

Beskrivning


[www.patreon.com]

This mod is currently CE compatible.



RimWorld: Witcher Monster Hunt is a standalone mod adding 16 new monster encounter quests to vanilla game. Quests vary in difficulty and provide unique rewards, giving you a taste of what it’s like to be the Witcher on the Rimworld.

All monster descriptions and quest text have been written with RimWorld universe in mind - you can notice mentions of Glitterworld scholars trying to understand the basilisk venom, or imperial soldiers lost to a golem. This mod, just like any other mod made by us, will not ruin your immersion. After all, you’re still playing RimWorld!

Each monster has unique abilities and traits, in line with how they are presented in The Witcher tv series, games and books. Nekkers will flee from combat only to jump back in when the odds turn, Chorts will send your soldiers into berserk rage whilst they close the distance for the kill, whilst Leshy will command a pack of forest animals, attacking you with psychic energy.

These contracts can be difficult and should only be handled by medium to late game colonies.



Please report any bugs in the comment section below.





























Q: Is this mod CE compatible?
A: Yeah.

Q: Can these monsters spawn in the wild?
A: No. They only appear on Witcher contract quests.

Q: Monster are not hostile and quests auto-complete
A: You somehow don't have the monster faction in your world. Go to "options" then "mod options" click "vanilla expanded framework" in general tab click "add faction" and click "do nothing" until you see "new faction:monsters" click "add faction".

Q: How can I create trophies?
A: You need to bring back the body of your killed monster. It’s an ingredient in a new recipe on the art table.

Q: These monsters are super powerful!
A: Yes, hence you should not rush to kill them too early in the game. Assemble a powerful strike force and only then venture on to kill them.

Q: Can I request a feature?
A: Yes, comment down below!

Q: Is this mod save game compatible?
A: Yes, you can add it whenever you like. In 1.2 and below, if you are however adding it to a running save, make sure that Orion’s Faction Discovery is up and running. In 1.3 and above, the Vanilla Expanded Framework provides this functionality. DISCLAIMER: Do not remove this mod once added. Instead, you can disable all events in the mod options menu. Removing this mod will cause issues as it adds factions to the world generation.

Q: Can these monsters be tamed?
A: No. They are a pure combat challenge.




Graphics created by me, Oskar Potocki[www.oskarpotocki.myportfolio.com].

Excellent execution of the code by Sarg Bjornson

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]



[www.paypal.com]

Every dollar donated brings me one step closer to my dream home. If you’re feeling generous, even the smallest donation is always welcome!

[discord.gg]











Populära diskussioner Visa alla (1)
15
10 dec, 2023 @ 23:54
KLISTRAD: Bug Reports
Sarg Bjornson
812 kommentarer
Benz ✇ 13 aug @ 9:45 
``Also for fuck's sake be patient``
We can`t bro. This is one of the best quest mods, mb best
Neothardus 24 jul @ 1:36 
Wonderful mod ! I'm waiting impatiently for the update :ghlol::ghlol:
Sarg Bjornson  [skapare] 15 jul @ 9:52 
What do you think
SalzStange 15 jul @ 8:43 
Do you think it work with 1.6? Thanks for your work
Saphy Taff 14 jul @ 9:30 
Can't wait for the update! Thank you for your hard work!
Sarg Bjornson  [skapare] 28 jun @ 7:29 
Also for fuck's sake be patient
Sarg Bjornson  [skapare] 28 jun @ 7:29 
Not this one
QraTz 18 maj @ 3:14 
Medieval playtrhoughs seem to finally be having their prime time. Many amazing mods to do a great run, but im really missing this one hahaha
TheShadowKnives 30 apr @ 11:56 
So excited for this to come out! Love your work Sarg and Oskar. Thank you so much!
ultimatealphauniverse 26 apr @ 9:47 
Can’t wait for this plans