Dawn of Man

Dawn of Man

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现实石器时代
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543.929 KB
2020 年 1 月 6 日 上午 6:33
2021 年 4 月 30 日 上午 9:57
44 项改动说明 ( 查看 )

订阅以下载
现实石器时代

描述
注意:要玩这个模型,只需按订阅,开始DoM游戏,然后进入新游戏>社区>现实石器时代>选择地图>开始。


对于热爱现实主义的人——精确模拟(而非复制)现实。
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  • 更真实的景观, 从非常简单的气候到极端的气候,有更真实的草地、森林和土地形态。更多的雨,暴风雪和更少的暴风雨。

  • 更现实的村庄, 有几十个部落,就像在历史上的新石器时代一样,在进入后期之前,可以很容易地接触到数百人。移民非常罕见。发明新技术是罕见的,因此大多数新想法都是从邻居那里学到的(通过贸易)。当你前进的时候,你的营地已经扩大了。而且,你们的进步不会导致动物群、迁徙、出生率或敌人的改变。

  • 更现实的是邻近的战士部落 要么大量攻击,因为他们不会冒自杀性攻击的风险(核心模式),要么根本不会(正常模式)。历史上绝大多数定居点被征服,因此绝大多数玩家也将被击败。如果你不是一个专家,不要玩硬核模式,正常模式是很难在更恶劣的气候。

如果你评价并喜欢这个mod,我会让它变得更好:)
这个模组是由 帝国史.

精选 Ribsin32 YouTube 频道.
精选Volin YouTube 频道 (new record: 1200 population!).
精选Death by Disappointment YouTube 频道.

基于的其他模组现实石器时代:
Afghan mountains
Koru and Sha [Exiled Couple] - Realistic Environment
The Camargue Iron Age
The Tautavel man
The Carpates Easy
The Carpates
A story of survival
The Camargue
Taiga
Paleo

现实村庄:混交林 (测试下一个版本 5 Beta)

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注意:不能在少于5根棍子上放置棍子工作区;如果您发现较少的棍棒,请按C三次以最大化工作区域大小,并围绕它们旋转橙色圆圈,直到它包围附近的棍棒并变为黄色。

注意:要查看您有多少次怀孕,请按F2打开人口统计数据,并将鼠标悬停在成年女性上方。

声音修复:如果像我一样,你听不到所有动物的声音、人说话、鸟唱歌、河流流动的噪音或猛犸象的脚步声,只需进入“设置”,将音频音乐/sfx/ui音量从10/10/10更改为0/10/1,并大大增加你的扬声器音量(在河流附近测试)。

注意:以前的版本不再受支持,因此请在以后仅发布有关最新版本的评论,以避免混淆。在所有评论报告问题中,请同时指定版本、地图和模式(如“v4,Wooded Hills,Normal”),并尽可能详细地说明问题,否则我可能无法正确修复问题。
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许可证: 若要在其他作品中使用此模版的任何部分,您必须提供以下学分: 描述必须以文本开头 "基于 现实石器时代 修改者 Primeval Angel" (与此模组的链接), 并且作品的缩略图(如果不适用,则为第一张图片)必须包含文本 "基于现实石器时代" 并且易于阅读. 新作品中必须保留该许可证。
热门讨论 查看全部(17)
59
6 月 18 日 上午 9:06
置顶: uhm... raiders are unstoppable.
TallestDavid
29
2021 年 7 月 5 日 下午 12:15
置顶: What map/scenario do you want me to try and make next?
Primeval Angel
15
2021 年 8 月 10 日 上午 7:05
置顶: Screenshots gallery
Primeval Angel
604 条留言
Mahou_Gaming 7 月 3 日 上午 3:17 
Just a bit confused because more than half of the women in the town are pregnant yet after years go by, no one is born
jgoodman53stj 5 月 18 日 下午 5:50 
Well done on this mod.

It took me about 3 years because of my work schedule but I was finally able to reach 1,000 population and the great milestone on hard-core.

But now that I've reached it I have made one observation that this mod needs, custom religion and religious structures.

There should be a knowledge tree where you pick between various beliefs and later temples/monuments for various effects and styles.

This would add uniqueness to each playthrough and make sense as increasingly complex society would develop increasingly complex religion.
Kboom64 3 月 2 日 下午 12:31 
I think i have understood how to deal with the raiders now, i have tried many times with this mod. One thing that sometimes ruin the game for me is the automatic save, a few times it has happened in sutch a bad timing so i had sent many hunters to do a full winter collection of food and stuff. Suddenly after autosave the raiders attack and the warning comes while they are close to my village and theres no chance for me to get the hunting party back to help defending. This will result in loss of to many people so i have to rebuild pop before next raid instead of progressing. Can u turn off the autosave?.
2 月 2 日 上午 12:36 
where's the raiders?
Vancanadian85 2024 年 12 月 18 日 下午 7:29 
is there a version where you start of nomatic with 1 or 2 people?
Narn 2024 年 12 月 7 日 上午 8:41 
I cannot like this enough. I would like to make more maps for this mod and learn how to make a mod like this. Any advice?
youtube EchoOfTheRodina 2024 年 11 月 9 日 上午 11:49 
YOU A LEGEND THX SO MUCH
Chasalin 2024 年 11 月 6 日 上午 8:57 
I've played for hours, reached a population of 200, have invented steel, but I didn't encounter a single enemy!
It's getting a bit boring now that I have every invention and used up all copper, tin and megaliths on the map.
Every villager has a steel sword and a mail armor. I want to fight!
Am I missing something?
1978271217 2024 年 8 月 16 日 下午 11:49 
too few sticks aaaaaaaaaaaaaaa
its driving me crazy
DaftElectra 2024 年 8 月 2 日 下午 10:02 
First of all, I love the maps. They are all gorgeous and really well done. The play is quite challenging as promised and really great for experienced players who need a new spin on the game. I like the challenge however the biggest challenge is actually growing the population which tends to stay stagnant despite the vitality of the settlement. Some maps are just easier to thrive than others and that's the point.