Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
Planned to remake the arena's to match the decriptions found in the codexes, as well as remake the GUILD hub, add animations to the GUILD members, Resprite the weapons/buff them?
Mostly doing this for my own personal server, Will credit you of course. :3
I think the mod should still be perfectly playable though, but I have long since left modding. I had planned for Pandura to be my last project and it still is. Thanks for your interest though and I hope you have fun with whats there,
Is there more content planned?
I did not want to make it into an item as I did not want to make something that could possibly be exploited, it should be at the two stop teleshop teleporter. There was an odd bug that I never could quite identify that sometimes would keep the location from showing up on that teleporter, I can only imagine that some mod was changing that teleporter interface in a way that did not allow for it to properly work with other mods.
I suggest that you use this command to warp to the location independently:
/warp instanceworld:pandorasboxquesthub
from there you can book mark the location of the location from a teleporter I left in that place.